Campaign Actions
Forgotten Riches Below
Bought Hazard suit for Sgt. Hope (10¢)
Outcome: Credits remaining: 245¢Reassigned Flak armour from Sgt. Fisher to Stash
Outcome: Flak armour is now equipped by StashBought Armoured undersuit for Sgt. Fisher (25¢)
Outcome: Credits remaining: 255¢Bought Hazard suit for Sgt. Fisher (10¢)
Outcome: Credits remaining: 280¢Bought Armoured undersuit for Cpt. Angel (25¢)
Outcome: Credits remaining: 290¢Reassigned Flak armour from Cpt. Angel to Stash
Outcome: Flak armour is now equipped by StashBought Hazard suit for Cpt. Angel (10¢)
Outcome: Credits remaining: 315¢Reassigned Enforcer boltgun from Stash to PC Cartwright
Outcome: Enforcer boltgun is now equipped by PC CartwrightReassigned Mesh armour from Stash to PC Cartwright
Outcome: Mesh armour is now equipped by PC CartwrightReassigned Haemophagic blade from Stash to Cpt. Angel
Outcome: Haemophagic blade is now equipped by Cpt. AngelBought Haemophagic blade for Stash (150¢)
Outcome: Credits remaining: 370¢Added 150¢: Haemoghagic Blade from Rare Loot
Outcome: +150¢ (to 520¢)2d6 + 3 for Trading Availability (Leader + Champ)
Rolled 2D6: 5 , 3 = 8 Outcome: 8 + 3 = Rarity 11Bought Eviscerator* for Benedict Evergreen (90¢)
Outcome: Credits remaining: 0¢Reputation Update: Necromunda's Compunction gained 2 Reputation (new total: 20)
Reassigned Wild Snake from Stash to Sgt. Fisher
Outcome: Wild Snake is now equipped by Sgt. FisherState Change: Cobalt changed from Recovery to Active
Outcome: Cobalt is now ActiveSgt. Turner spent 6 XP to advance
Outcome: Improved Ballistic SkillCpt. Angel spent 3 XP to advance
Outcome: Improved IntelligenceSgt. Fisher spent 5 XP to advance
Outcome: Improved MovementBought Mesh armour for Argon (15¢)
Outcome: Credits remaining: 15¢Sgt. Fisher spent 8 XP to advance
Outcome: Improved ToughnessBought Mesh armour for Arsenic (15¢)
Outcome: Credits remaining: 30¢Reassigned Hazard suit from Stash to Krypton
Outcome: Hazard suit is now equipped by KryptonBought Mesh armour for Thorium (15¢)
Outcome: Credits remaining: 45¢Reassigned Hazard suit from Thorium to Stash
Outcome: Hazard suit is now equipped by StashCpt. Angel spent 8 XP to advance
Outcome: Improved ToughnessReassigned Mesh armour from Stash to Selenide
Outcome: Mesh armour is now equipped by SelenideReassigned Sword from Stash to Verdigris
Outcome: Sword is now equipped by VerdigrisBought Servo claw for Verdigris (30¢)
Outcome: Credits remaining: 60¢Bought Laspistol for Verdigris (5¢)
Outcome: Credits remaining: 90¢Bought Mesh armour for Verdigris (15¢)
Outcome: Credits remaining: 95¢Reassigned Laspistol from Stash to Selenide
Outcome: Laspistol is now equipped by SelenideReassigned Lasgun from Stash to Selenide
Outcome: Lasgun is now equipped by SelenideBought Stiletto sword for Selenide (30¢)
Outcome: Credits remaining: 200¢Rolling for advancement to PC Wainwright
Rolled 2D6: 4 , 1 = 5 Outcome: Improved ToughnessReduced 1 XP for PC Thatcher - Ganger advancement should've been 6xp, not 5xp
Outcome: Current: 3 XP, Total: 8 XPReassigned Sword from Selenium to Stash
Outcome: Sword is now equipped by StashReassigned Laspistol from Selenium to Stash
Outcome: Laspistol is now equipped by StashRolling for advancement to PC Thatcher
Rolled 2D6: 1 , 6 = 7 Outcome: Improved InitiativeReassigned Lasgun from Selenium to Stash
Outcome: Lasgun is now equipped by StashReassigned Mesh armour from Selenium to Stash
Outcome: Mesh armour is now equipped by StashReduced 3 XP for Scragg Axel - Under spend on int advancment
Outcome: Current: 3 XP, Total: 12 XPRolling for advancement to Scragg Axel
Rolled 2D6: 2 , 2 = 4 Outcome: Improved Ballistic SkillAdded 4 XP for Scragg Axel
Outcome: Current: 12 XP, Total: 15 XPAdded 5 XP for Steps of the Bell
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Nipe Pointer
Outcome: Current: 4 XP, Total: 4 XPNept, Ogryn Claimer spent 6 XP to advance
Outcome: Improved Weapon SkillNept, Ogryn Claimer spent 6 XP to advance
Outcome: Improved Weapon Skill