Campaign Actions
Sump Sea Badzone Collapse Disaster
Sold equipment from stash: Ironhead stub gun (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 35¢)Sold equipment from stash: Ironhead stub gun (10¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 30¢)Moved Ironhead stub gun from Sneezy to stash (10¢)
Outcome: Credits remaining: 25¢Moved Ironhead stub gun from Sneezy to stash (10¢)
Outcome: Credits remaining: 25¢Equipped Sneezy with Ironhead stub gun from stash (10¢)
Outcome: Credits remaining: 25¢Equipped Prospector Happy with Ironhead stub gun from stash (10¢)
Outcome: Credits remaining: 25¢Sold equipment from stash: Mesh armour (15¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 25¢)Bought Respirator for Doc (15¢)
Outcome: Credits remaining: 20¢Bought Respirator for Dopey (15¢)
Outcome: Credits remaining: 35¢Bought Respirator for Sneezy (15¢)
Outcome: Credits remaining: 50¢Bought Respirator for Bashful (15¢)
Outcome: Credits remaining: 65¢Bought Bionic eye (mundane) for Bashful (45¢)
Outcome: Credits remaining: 80¢Bought Respirator for Prospector Sleepy (15¢)
Outcome: Credits remaining: 125¢Bought Respirator for Prospector Happy (15¢)
Outcome: Credits remaining: 140¢Bought Respirator for Foreman Grumpy (15¢)
Outcome: Credits remaining: 155¢Bought Ironhead boltgun for Bashful (95¢)
Outcome: Credits remaining: 170¢Bought Ironhead boltgun for Doc (95¢)
Outcome: Credits remaining: 265¢Bought Ironhead boltgun for Dopey (95¢)
Outcome: Credits remaining: 360¢State Change: Bashful changed from Recovery to Active
Outcome: Bashful is now ActiveState Change: Huntsman changed from Recovery to Active
Outcome: Huntsman is now ActiveProspector Happy spent 12 XP to advance
Outcome: Gained Nerves of Steel skillAdded 3 XP for Foreman Grumpy
Outcome: Current: 6 XP, Total: 18 XPAdded 3 XP for Prospector Happy
Outcome: Current: 13 XP, Total: 18 XPAdded 3 XP for Prospector Sleepy
Outcome: Current: 9 XP, Total: 14 XPAdded 3 XP for Bashful
Outcome: Current: 3 XP, Total: 12 XPRolling for advancement to Dopey
Rolled 2D6: 1 , 3 = 4 Outcome: Improved ToughnessHuntsman spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for Sneezy
Outcome: Current: 10 XP, Total: 19 XPInjury: Huntsman suffered Hand Injury
Outcome: Huntsman was put into RecoveryAdded 3 XP for Prospector Sleepy
Outcome: Current: 6 XP, Total: 11 XPAdded 4 XP for Huntsman
Outcome: Current: 18 XP, Total: 18 XPAdded 4 XP for Huntsman
Outcome: Current: 14 XP, Total: 14 XPAdded 4 XP for Huntsman
Outcome: Current: 10 XP, Total: 10 XPAdded 1 XP for Huntsman
Outcome: Current: 6 XP, Total: 6 XP