ENF_1000

rv112233
Palanite Enforcers (BoL)
R Cr St W
1080¢ 1080¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Palanite Enforcer Prefecture Not set
Saint Not set

Fighters

Captain Leader 1
Subjugator Sergeant Champion 1
Sergeant Champion 1
Subjugator Patrolman Ganger 1
Rookie Patrolman Juve 2
Hive Scum Hive Scum 1
Total 7

Stash

Stash Credits

Ain

Captain (Leader)
280¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your Six
Gear Carapace (light) (80¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Betelgeuse

Subjugator Sergeant (Champion)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Threat Response
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Limited
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback

Castor

Sergeant (Champion)
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Trick Shot
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

Denebola

Subjugator Patrolman (Ganger)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash

Elnath

Rookie Patrolman (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Fomalhaut

Rookie Patrolman (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

scum

Hive Scum (Hive Scum)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Blasting charges (35¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
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