Precinct Sierra-One "Scalps"

Gaunt
Palanite Enforcers (BoL)
Sump Sea Badzone Collapse Disaster In Progress
R Cr St W
2885¢ 90¢ 2975¢

Actions

Log Action

From Sump Sea Badzone Collapse Disaster

1 month, 1 week ago

Added 60¢

Outcome: +60¢ (to 90¢)
1 month, 1 week ago

Rolling for advancement to Officer Solon

Rolled 2D6: 1 , 4 = 5 Outcome: Improved Toughness
1 month, 1 week ago

Rolling for advancement to Officer Milas

Rolled 2D6: 2 , 4 = 6 Outcome: Improved Toughness
1 month, 1 week ago

Rolling for advancement to Officer Cherles

Rolled 2D6: 3 , 2 = 5 Outcome: Improved Strength
1 month, 1 week ago

Rolling for advancement to Officer Cherles

Rolled 2D6: 3 , 3 = 6 Outcome: Improved Toughness

Assets & Resources

Assets

Donut Depot (Settlement)

Attributes

Affiliations Chaos Corrupted (Architect of Fate)
Alignment Outlaw
Alliance Not set
Palanite Enforcer Prefecture Mynerva Prefecture
Saint Not set

Fighters

Captain Leader 1
Sergeant Champion 2
Patrolman Ganger 4
Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 1
Warp Horror Brute 1
Ranger Crew 1
Total 11

Stash

90¢

Stash Credits

90¢

Captain Desser

Captain (Leader)
420¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeNon-sanctioned Psyker
Skills MunitioneerMentor
Powers Quickening (Biomancy)Cause Pain (Biomancy)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Photo-goggles (35¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Lieutenant Firia

Sergeant (Champion)
370¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your SixFast Shot
Gear Armoured undersuit (25¢)Bionic eye (mundane) (45¢)Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Lieutenant Nuran

Sergeant (Champion)
310¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Prefecture Skills Mynerva (Beast Mastery)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Bionic eye (mundane) (45¢)Magnacles
Injuries Old Battle Wound
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Officer Cherles

Patrolman (Ganger)
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 4 5 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Officer Hoch

Patrolman (Ganger)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Officer Milas

Patrolman (Ganger)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 4 1 3+ 1 7+ 7+ 7+ 5+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Skills Fearsome
Gear Bionic eye (mundane) (45¢)Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Officer Solon

Patrolman (Ganger)
220¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 6+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Enfeebled
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Special Officer Tridon

Recovery
Patrolman (Specialist) (Ganger)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 9+ 9+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Skills Marksman
Gear Bionic eye (mundane) (25¢)Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries Humiliated , Humiliated
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Rookie Gari

Convalescence
Rookie Patrolman (Juve)
50¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 9+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Injuries Humiliated
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Officer "Jim" Khrssyjym

Warp Horror (Brute)
230¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 6+ 6 4 3 4+ 3 9+ 6+ 7+ 9+
Rules TerrifyingWarp Denizen
Skills Nerves of Steel
Gear None
Weapons S L S L Str Ap D Am
Horrific apendage x2 - E - - S -1 2 -

Sludge Barge

Sludge Barge (Vehicle)
Ranger Eolin
205¢
M Fr Sd Rr HP Hnd Sv
6" 7 6 6 5 8+ 4+
Rules Weapon Hardpoints
Body (2/3) Transport bed (15¢)Weapons stash (20¢)
Drive (1/1) Redundant drive system (15¢)
Engine (1/2) Smoke vents (25¢)
Locomotion Waterborne
Gear None
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Ranger Eolin

Ranger (Crew)
195¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear Sludge barge (165¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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