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Mercantor Violentiam - Dispatch A

Venators (AN)
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Overview

The Violence Guild ensures that only sanctioned conflict occurs in the Cog Port district, during these trying times as we transition from the Pax Helmawr to the Pax Aranthia. We work to establish close ties with other interested Mercator, including Pallidus, Arma, Sanguina, and -of course- local Enforcer Precincts. 

Any unlawful acts of violence will be prosecuted and terminated with authorised force and applicable Writs (in tripplicate).

Broker Werksworth - House Hunt Leader 1 (Leader)

No narrative added yet.

Broker Werksworth

House Hunt Leader 1 (Leader*)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 6+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Savvy Trader
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Claim Adjuster Stern - Ogryn Hunt Champion (Champion)

No narrative added yet.

Claim Adjuster Stern

Ogryn Hunt Champion (Champion*)
Legacy: Slave Ogryns
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 4+ 2 8+ 7+ 9+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Ogryn LegacyTools of the Trade
Skills Headbutt
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Two-handed hammer* (35¢) - E - -1 S+1 - 3 -
Knockback, Melee, Unwieldy

Claim Adjuster Strongarm - Squat Hunt Champion (Champion)

No narrative added yet.

Claim Adjuster Strongarm

Squat Hunt Champion (Champion*)
Legacy: Ironhead Squats (HotA)
235¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Squat LegacyTools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Bolter combi-plasma gun (115¢)
Bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
Plasma gun 12" 24" +2 - 5 -1 2 5+
Combi, Rapid Fire (1), Scarce
Drill (5¢) - E - - 3 -1 1 -
Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Scruitinator Vigilous - House Specialist 3 (Specialist)

No narrative added yet.

Scruitinator Vigilous

House Specialist 3 (Specialist*)
125¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 7+ 6+ 8+ 9+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
Gear Mesh armour (15¢)Reflec shroud (30¢)
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Auditor Cheetem - House Hunter 1 (Ganger)

No narrative added yet.

Auditor Cheetem

House Hunter 1 (Ganger*)
Legacy: Van Saar (HoA)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Auditor Dewey - House Hunter 1 (Ganger)

No narrative added yet.

Auditor Dewey

House Hunter 1 (Ganger*)
Legacy: Orlock (HoI)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Auditor Howe - House Hunter 1 (Ganger)

No narrative added yet.

Auditor Howe

House Hunter 1 (Ganger*)
Legacy: Orlock (HoI)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback