Reeper6700 / Campaign Gang / Hive City Breached / The Domino Squad

The Domino Squad

Palanite Enforcers (BoL)
Hive City Breached In Progress
R Cr St W
2710¢ 2710¢

Actions

Log Action

From Hive City Breached

Reeper6700The Domino Squad
2 months, 2 weeks ago

State Change: Five of Clubs changed from Recovery to Active

Outcome: Five of Clubs is now Active
Reeper6700The Domino Squad
2 months, 2 weeks ago

State Change: Ace of Spades changed from Recovery to Active

Outcome: Ace of Spades is now Active
Reeper6700The Domino Squad
2 months, 2 weeks ago

State Change: 9 of Diamonds changed from Recovery to Active

Outcome: 9 of Diamonds is now Active
Reeper6700The Domino Squad
2 months, 2 weeks ago

State Change: Jack of Spades changed from Recovery to Active

Outcome: Jack of Spades is now Active
Reeper6700The Domino Squad
2 months, 2 weeks ago

State Change: Jack of Hearts changed from Recovery to Active

Outcome: Jack of Hearts is now Active

Assets & Resources

Assets

The Upper Deck (Enforcers Settlement) (Territory)
Workshop (Territory)

Resources

Reputation 14

Attributes

Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 2
Subjugator Sergeant Champion 2
Subjugator Patrolman Ganger 1
Patrolman (Specialist) Ganger 2
Patrolman Ganger 1
Rookie Patrolman Juve 6
Total 15

Stash

Stash Credits

King of Hearts

Captain (Leader)
580¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 3+ 3 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your SixThreat Response
Prefecture Skills Palanite (Call Reinforcements)
Gear Armoured undersuit (25¢)Carapace (light) (80¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries Convalescence
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

J0k3R-1

Hardcase Cyber-mastiff (Exotic Beast)
King of Hearts
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ - 3 4 1 4+ 2 8+ 5+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Jack of Hearts

Subjugator Sergeant (Champion)
385¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 5+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Magnacles
Injuries Head Injury , Impressive Scars
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Jack of Spades

Subjugator Sergeant (Champion)
425¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 3 3 2 4+ 3 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Bull Charge
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Drop rig (10¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries Out Cold
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

JK3R-2

Hardcase Cyber-mastiff (Exotic Beast)
Jack of Spades
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ - 4 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

9 of Diamonds

Subjugator Patrolman (Ganger)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Out Cold
Weapons S L S L Str Ap D Am
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Ace of Hearts

Patrolman (Specialist) (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Armoured undersuit (25¢)Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Ace of Spades

Patrolman (Specialist) (Ganger)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 7+ 6+ 8+ 8+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Hardened flak armour (30¢)Armoured undersuit (25¢)Grapnel launcher (25¢)Drop rig (10¢)Magnacles
Injuries Out Cold , Head Injury , Impressive Scars , Hand Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Five of Clubs

Patrolman (Ganger)
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 7+ 7+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Flak armour (10¢)Magnacles
Injuries Eye Injury , Head Injury , Convalescence
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

2 of Clubs

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

3 of Spades

Rookie Patrolman (Juve)
185¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Specialist)
Skills Got Your Six
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Lesson Learned
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

6 of clubs

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Injuries Head Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Four of Hearts

Recovery
Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

One of Clubs

Recovery
Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 2 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Injuries Enfeebled , Hobbled
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Three of diamonds

Rookie Patrolman (Juve)
55¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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