The Domino Squad

Reeper6700
Palanite Enforcers (BoL)
Hive City Breached In Progress
R Cr St W
2710¢ 2710¢

Actions

Log Action

From Hive City Breached

Reeper6700The Domino Squad
3 weeks, 4 days ago

State Change: Five of Clubs changed from Recovery to Active

Outcome: Five of Clubs is now Active
Reeper6700The Domino Squad
3 weeks, 4 days ago

State Change: Ace of Spades changed from Recovery to Active

Outcome: Ace of Spades is now Active
Reeper6700The Domino Squad
3 weeks, 4 days ago

State Change: 9 of Diamonds changed from Recovery to Active

Outcome: 9 of Diamonds is now Active
Reeper6700The Domino Squad
3 weeks, 4 days ago

State Change: Jack of Spades changed from Recovery to Active

Outcome: Jack of Spades is now Active
Reeper6700The Domino Squad
3 weeks, 4 days ago

State Change: Jack of Hearts changed from Recovery to Active

Outcome: Jack of Hearts is now Active

Assets & Resources

Assets

The Upper Deck (Enforcers Settlement) (Territory)
Workshop (Territory)

Resources

Reputation 14

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 2
Subjugator Sergeant Champion 2
Subjugator Patrolman Ganger 1
Patrolman (Specialist) Ganger 2
Patrolman Ganger 1
Rookie Patrolman Juve 6
Total 15

Stash

Stash Credits

King of Hearts

Captain (Leader)
580¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 3+ 3 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your SixThreat Response
Prefecture Skills Palanite (Call Reinforcements)
Gear Armoured undersuit (25¢)Carapace (light) (80¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries Convalescence
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

J0k3R-1

Hardcase Cyber-mastiff (Exotic Beast)
King of Hearts
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ - 3 4 1 4+ 2 8+ 5+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Jack of Hearts

Subjugator Sergeant (Champion)
385¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 5+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Magnacles
Injuries Head Injury , Impressive Scars
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Jack of Spades

Subjugator Sergeant (Champion)
425¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 3 3 2 4+ 3 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Bull Charge
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Drop rig (10¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries Out Cold
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

JK3R-2

Hardcase Cyber-mastiff (Exotic Beast)
Jack of Spades
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ - 4 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

9 of Diamonds

Subjugator Patrolman (Ganger)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Out Cold
Weapons S L S L Str Ap D Am
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Ace of Hearts

Patrolman (Specialist) (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Armoured undersuit (25¢)Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Ace of Spades

Patrolman (Specialist) (Ganger)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 7+ 6+ 8+ 8+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Hardened flak armour (30¢)Armoured undersuit (25¢)Grapnel launcher (25¢)Drop rig (10¢)Magnacles
Injuries Out Cold , Head Injury , Impressive Scars , Hand Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Five of Clubs

Patrolman (Ganger)
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 7+ 7+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Armoured undersuit (25¢)Flak armour (10¢)Magnacles
Injuries Eye Injury , Head Injury , Convalescence
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

2 of Clubs

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

3 of Spades

Rookie Patrolman (Juve)
185¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Specialist)
Skills Got Your Six
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Lesson Learned
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

6 of clubs

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Injuries Head Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Four of Hearts

Recovery
Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

One of Clubs

Recovery
Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 2 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Injuries Enfeebled , Hobbled
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Three of diamonds

Rookie Patrolman (Juve)
55¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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