Hal2005Campaign GangAnna 1Anya Delaque 10/11/2025 NecoCampgain1

Anya Delaque 10/11/2025 NecoCampgain1

Delaque (HoS)
Anna 1 In Progress
R Cr St W
6580¢ 1195¢ 300¢ 8075¢

Actions

Log Action

From Anna 1

3 months, 2 weeks ago

Nastya spent 5 XP to advance

Outcome: Improved Movement
3 months, 2 weeks ago

Nastya spent 5 XP to advance

Outcome: Improved Movement
3 months, 2 weeks ago

Anya spent 12 XP to advance

Outcome: Improved Wounds
3 months, 2 weeks ago

Anya spent 8 XP to advance

Outcome: Improved Toughness
3 months, 2 weeks ago

Rolling for advancement to Mila

Rolled 2D6: 5 , 2 = 7 Outcome: Improved Wounds

Assets & Resources

Assets

Fair-mont gambing pit (Gambling Den)

Gambling Den (Delaque)

King of Diamonds

Gambling is rife in the underhive, with fortunes won on the turn of a card and lost on the spin of a bolt shell, and debts are easily piled up by those who don't know when to quit.

Territory Boon

This Territory grants the following Boons:

Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.

Income: The player chooses a suit of cards. The player then draws a card from a shuffled deck of playing cards that includes both Jokers. If they draw a card from the suit they chose, they earn income to the value of the card (Jack 11, Queen 12, King 13, Ace 14) x10 credits. If they draw a card from a suit of the same colour, then the Income is the value of the card x5 credits. If it is any other suit, they gain no income from the Territory. If, however, they draw a Joker, they must pay all of the income they earn in that post-battle sequence to a random gang taking part in the campaign, as determined by the Arbitrator.

Enhanced Boon

This Territory grants Delaque gangs the following Boons:

Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.

Special: The gang that controls this Territory may nominate a single enemy fighter at the start of the battle before the first roll for Priority. The gang have called in the fighter's debt marker, and in return for keeping all of their limbs intact, the fighter agrees to take no part in the coming battle. The nominated fighter misses the battle.

Anna Base (Guilder Stronghold)
Old Station-Near the Entrance to Hive Secundus (HS - Abandoned Promethium Station)
Crashed Thunderhawk (HS - Crashed Spaceship)
Dead Land Raider Battlefield (HS - Dead Battlefield)
Bunker and landing pad to enter Hive Secundus (HS- Old Bunker Complex)
North Privat Group Hanger - Genestealer Communists (Imperial Hanger)
Anna Bar (Drinking Hole) (Territory)

Territory Boon

+1 add to reputation while control

Special: While control territory, any fighter in gang my re-roll any failed Cool checks

If fighter uses option place a marker on card to show they have "hit the bottle" the THe marked fighter suffers a -1 to hit penalty for rest of battle. 

 

Enhanced Boons (Delaque)

While controls territory the gang adds +2 to its reputation

 

Special: A delaque gang may not use the standard boon, instead the player of the delaque gang that controls this territory may nominate three enemy fighters at the start of the battle and places an intoxicated marker on each fighter to show that their drink was spiked. the marked fighters all suffer -1 to all tests and checks for duration of the battle. 

 

 

Resources

Credits 12250
Meat 400
Reputation 9

Attributes

Affiliations Chaos Corrupted (Dark Prince)

Fighters

Master of Shadow Leader 1
Gyrinx Cat Exotic Beast 1
Nacht-Ghul Champion 2
Phantom Champion 2
Ghost Ganger 2
Ghost (Specialist) Ganger 1
Shadow Juve 2
Piscean Spektor Brute 2
Doctor Arachnos Hanger-on 1
Whisper Merchant Hanger-on 1
Total 15

Stash

1195¢
300¢

Stash Credits

1195¢
Gear
Displacer field (70¢)
Medium vehicle (130¢)
Weapons
Plasma gun (100¢)

Anya

Master of Shadow (Leader)
1165¢
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 2+ 3 5 3 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the TradePsychoteric MasteryNon-sanctioned Psyker
Skills OverseerSpring UpInspirationalPsi-touchedFacelessIron WillBallistics ExpertFast ShotCommanding PresenceMunitioneerInfiltrateFearsome
Powers Unrememberable Utterance (Madness)Zen Shootist (Chronomancy)Manipulate Lumens (Technomancy)Eternal Slumber (Darkness)Weapon Jinx (Technomancy)Precognition (Divination)
Psyker Psychoteric mastery (30¢)Non-sanctioned psyker upgrade (35¢)
Gear Armourweave (20¢)Bionic eye (mundane) (45¢)Armoured undersuit (25¢)Uphive raiments (50¢)Gyrinx cat (120¢)Conversion field (80¢)Carapace (light) (80¢)Opulent jewellery (80¢)Cameleoline cloak (35¢)
Weapons S L S L Str Ap D Am
Bolt pistol combi-hand flamer (110¢)
Bolt pistol 6 12 +1 - 4 -1 2 6+
Combi, Sidearm
Hand flamer - T - - 3 - 1 5+
Blaze, Combi, Template, Unstable
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

Gyrinx Cat

Gyrinx Cat (Exotic Beast)
Anya
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 4+ 2 2 1 2+ 1 9+ 6+ 6+ 7+
Rules CharmedPsykerSmall Target
Gear None
Weapons S L S L Str Ap D Am
Claws - E - - S - 1 -
Backstab, Melee

Irina

Nacht-Ghul (Champion)
715¢
M WS BS S T W I A Ld Cl Wil Int
8" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersPsychoteric MasteryNon-sanctioned Psyker
Skills WeaponsmithDodgeInfiltrateSpring Up
Powers Existential Barrage (Madness)Manipulate Lumens (Technomancy)Eternal Slumber (Darkness)Terrify (Telepathy)
Psyker Psychoteric mastery (30¢)Non-sanctioned psyker upgrade (35¢)
Gear Armoured undersuit (25¢)Carapace (light) (80¢)Conversion field (80¢)Armourweave (20¢)
Weapons S L S L Str Ap D Am
Bolt pistol combi-hand flamer (110¢)
Bolt pistol 6 12 +1 - 4 -1 2 6+
Combi, Sidearm
Hand flamer - T - - 3 - 1 5+
Blaze, Combi, Template, Unstable
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (90¢) - T - - 4 - - 6+
Silent, Template, Web

Nastya

Phantom (Champion)
905¢
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 2+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the Trade
Skills OverwatchMunitioneerFast Shot
Gear Armoured undersuit (25¢)Carapace (light) (80¢)Refractor field (50¢)Cred sniffer (35¢)
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy
Infra-sight† (+35¢)
Suspensors (+60¢)
Multi-melta* (180¢) 12" 24" +1 - 8 -4 3 4+
Blast (3"), Melta, Scarce, Unwieldy
Mono-sight† (+35¢)
Suspensors (+60¢)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Tanya

Phantom (Champion)
635¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the Trade
Skills OverwatchMunitioneerFast Shot
Gear Armoured undersuit (25¢)Carapace (light) (80¢)Refractor field (50¢)Cred sniffer (35¢)
Weapons S L S L Str Ap D Am
Multi-melta* (180¢) 12" 24" +1 - 8 -4 3 4+
Blast (3"), Melta, Scarce, Unwieldy
Mono-sight† (+35¢)
Suspensors (+60¢)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Yulia

Nacht-Ghul (Champion)
625¢
M WS BS S T W I A Ld Cl Wil Int
8" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersPsychoteric MasteryNon-sanctioned Psyker
Skills DodgeInfiltrateSpring Up
Powers Existential Barrage (Madness)Manipulate Lumens (Technomancy)Terrify (Telepathy)
Psyker Psychoteric mastery (30¢)Non-sanctioned psyker upgrade (35¢)
Gear Carapace (light) (80¢)Armoured undersuit (25¢)Conversion field (80¢)Armourweave (20¢)
Weapons S L S L Str Ap D Am
Bolt pistol combi-hand flamer (110¢)
Bolt pistol 6 12 +1 - 4 -1 2 6+
Combi, Sidearm
Hand flamer - T - - 3 - 1 5+
Blaze, Combi, Template, Unstable
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade

M2

Ghost (Ganger)
270¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
Skills Infiltrate
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

M3

Ghost (Ganger)
230¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
Skills Infiltrate
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

Mila

Ghost (Specialist) (Ganger)
495¢
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 2+ 3 3 2 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)Tools of the Trade
Skills DodgeMunitioneerInfiltrate
Gear Armoured undersuit (25¢)Mesh armour (15¢)Refractor field (50¢)
Weapons S L S L Str Ap D Am
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Mono-sight† (+35¢)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

J1

Shadow (Juve)
195¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

J2

Shadow (Juve)
215¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
Skills Infiltrate
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin
Stun grenades (10¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

Busa

Piscean Spektor (Brute)
755¢
M WS BS S T W I A Ld Cl Wil Int
10" 3 2+ 8 10 12 3+ 4 4+ 6+ 6+ 8+
Rules FlightNon-sanctioned PsykerPsychoteric Mastery
Skills Fearsome
Gear Carapace (light)
Weapons S L S L Str Ap D Am
Claws, tentacles and other strange appendages E 2" - - S+1 -2 2 -
Knockback, Melee, Pulverise, Versatile
Flares (20¢) - Sx3 - - - - - 4+
Blast (5"), Flare, Grenade
Heavy flamer (70¢) - T - - 5 -2 1 5+
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Lashing tail (50¢) E 6" - - S -1 1 -
Impale, Melee, Versatile
Melta bombs (60¢) - Sx3 - -1 8 -4 3 6+
Demolitions, Grenade, Melta
Mindflect shards (50¢) - Sx3 - - 3 -1 1 4+
Blast (5"), Cursed, Esoteric, Grenade
Paired psychomantic claws E 3" - - S+1 * 1 -
Melee, Paired, Phase, Shock, Versatile
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy
Plasma grenades (90¢) - Sx3 - - 5 -1 2 4+
Blast (3"), Grenade, Unstable

Natasha

Doctor Arachnos (Hanger-on)
100¢
M WS BS S T W I A Ld Cl Wil Int
5 4 4 3 3 1 3 2 8 7 7 6
Rules Medical MechadendritesPart of the CrewRogue Doc
Skills Medicae
Gear Bio-scannerMesh armourRespirator
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Medical mechadendrites E 3" +1 - - -1 - -
Melee, Toxin, Versatile

Oddie

Piscean Spektor (Brute)
245¢
M WS BS S T W I A Ld Cl Wil Int
7" 2+ 5+ 4 4 3 3+ 4 7+ 6+ 6+ 8+
Rules FlightNon-sanctioned PsykerPsychoteric Mastery
Skills UnstoppableFearsome
Powers A Perfect Void (Darkness)Stop Bleeding (Biomancy)Force Field (Telekinesis)Weapon Jinx (Technomancy)Eternal Slumber (Darkness)
Gear Carapace (light)
Weapons S L S L Str Ap D Am
Paired psychomantic claws E 3" - - S+1 * 1 -
Melee, Paired, Phase, Shock, Versatile

Sasha

Whisper Merchant (Hanger-on)
30¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 7+ 8+ 5+
Rules Useful Lies
Skills Lie Low
Gear None
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Medium Vehicle

Medium Vehicle (Vehicle)
Stash
M Fr Sd Rr HP Hnd Sv
6" 5 5 5 3 7+ 4+
Rules Jury-riggedWeapon Hardpoints
Gear None
Weapons S L S L Str Ap D Am
This vehicle has no weapons.
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