Attributes
| Affiliations | Not set | |
| Alignment | Not set | |
| Alliance | Not set | |
| Palanite Enforcer Prefecture | Not set | |
| Saint | Not set |
| Fighter Types | Category | Count # |
|---|---|---|
| House Agent P1 | House Agent | 1 |
| House Agent P2 | House Agent | 1 |
| House Agent P3 | House Agent | 1 |
| Bounty Hunter 1 | Bounty Hunter | 1 |
| Bounty Hunter 2 | Bounty Hunter | 1 |
| Bounty Hunter 3 | Bounty Hunter | 1 |
| Hive Scum | Hive Scum | 4 |
| # of Active Fighters | 10 | |
Stash
Stash Credits
Agent1
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 3 | 3 | 4+ | 2 | 5+ | 6+ | 5+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Petition, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Carapace (light) (80¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Concussion carbine (30¢) | 9" | 18" | +1 | - | 3 | -1 | 1 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
Agent2
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 2+ | 5+ | 4 | 3 | 2 | 3+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Petition, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Stimm-slug stash (30¢), Armoured undersuit (25¢), Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power sword (50¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
| Riot shield (35¢) | - | E | - | -1 | S | - | 1 | - |
| Assault Shield, Melee | ||||||||
Agent3
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 5+ | 2+ | 3 | 4 | 2 | 3+ | 2 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Petition, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Refractor field (50¢), Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Heavy concussion ram* (70¢) | 15" | 30" | +1 | - | 4 | -1 | 1 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic | ||||||||
BH1
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 3 | 2 | 3+ | 1 | 7+ | 5+ | 6+ | 6+ |
| Rules | Claiming Bounties, Dead, Not Alive, “We’ll Get Our Bit…”, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Ammo cache (60¢), Flak armour (10¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (65¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| photon flash grenades (+15¢) | 6" | 24" | - | - | - | - | - | 5+ |
| Blast (5"), Flash | ||||||||
BH2
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3" | 3+ | 4+ | 3 | 4 | 2 | 5+ | 1 | 5+ | 7+ | 5+ | 5+ |
| Rules | Claiming Bounties, Dead, Not Alive, “We’ll Get Our Bit…”, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Grapnel launcher (25¢), Mesh armour (15¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Needle pistol (30¢) | 4 | 9 | +2 | - | - | -1 | - | 6+ |
| Scarce, Sidearm, Silent, Toxin | ||||||||
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Sniper rifle (35¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback, Rending | ||||||||
| Gunshroud (+20¢) | ||||||||
BH3
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 4 | 1 | 4+ | 2 | 7+ | 6+ | 7+ | 8+ |
| Rules | Claiming Bounties, Dead, Not Alive, “We’ll Get Our Bit…”, “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Layered flak armour (20¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Web pistol (90¢) | - | T | - | - | 4 | - | - | 6+ |
| Silent, Template, Web | ||||||||
Scum1
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Scum2
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
Scum3
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Chainsword (25¢) | - | E | - | +1 | S | -1 | 1 | - |
| Melee, Parry, Rending | ||||||||
| Fighting knife (10¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
Scum4
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | “You Get What You Pay For” | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Reclaimed autogun (10¢) | 8" | 24" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1) | ||||||||
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/6434e6eb-4525-4d4c-83a0-7c30f38e7cea/embed?theme=auto"></iframe>Copied
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Agent1
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/e6a91a1d-8db4-420f-9726-133c9c0c16c1/embed?theme=auto"></iframe>Copied
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Agent2
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/ef5295e6-624a-4296-905e-71dcb8e9f5f1/embed?theme=auto"></iframe>Copied
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Agent3
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/efcb34a8-4ab0-473f-a571-b607b8e3c90c/embed?theme=auto"></iframe>Copied
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BH1
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/60343bde-f7c1-43b9-81f2-2e5997e98540/embed?theme=auto"></iframe>Copied
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BH2
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/1ecc797f-80d7-4cb0-b1b3-a2da16280b54/embed?theme=auto"></iframe>Copied
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BH3
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/e2d4bd40-1b34-4b26-8b64-83503644a09d/embed?theme=auto"></iframe>Copied
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Scum1
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/4772edce-9387-4153-bf4a-ed47f117458e/embed?theme=auto"></iframe>Copied
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Scum2
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/8720a494-1987-4a24-8ce4-9008094cc2f7/embed?theme=auto"></iframe>Copied
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Scum3
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/48283cb6-f46d-475e-aaa2-b11342ac23cd/embed?theme=auto"></iframe>Copied
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Scum4
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/35fc1ebd-1a70-4d3c-92fc-a74bd8a8d948/fighter/e8ac941e-4102-4b95-b40a-3502803ad8c7/embed?theme=auto"></iframe>Copied
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