Feredrikson / Campaign Gang / Cog-Port: Cog-League - 2026 / Lambda-Omega-8

Lambda-Omega-8

Palanite Enforcers (BoL)
Cog-Port: Cog-League - 2026 In Progress
R Cr St W
885¢ 10¢ 895¢

Actions

Log Action

From Cog-Port: Cog-League - 2026

FeredriksonLambda-Omega-8
3 weeks, 4 days ago

Added 10¢

Outcome: +10¢ (to 10¢)
FeredriksonLambda-Omega-8
3 weeks, 4 days ago

Since rating is now below 1000 credits - an extra d3x10 is rolled for income

Rolled 1D6: 1 = 1 Outcome: 10 credits earned
FeredriksonLambda-Omega-8
3 weeks, 4 days ago

L-897 "Reg" was captured by Crew of the Unsinkable II

Outcome: Rating reduced by 235¢
FeredriksonLambda-Omega-8
3 weeks, 4 days ago

Injury: L-763 suffered Out Cold - out cold after being saved by a doc

Outcome: L-763 was put into Recovery
FeredriksonLambda-Omega-8
3 weeks, 4 days ago

Injury: L-457 "Fireman" suffered Spinal Injury

Outcome: L-457 "Fireman" was put into Recovery

Assets & Resources

Resources

Reputation 2

Attributes

Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Sergeant Champion 1
Subjugator Sergeant Champion 1
Patrolman Ganger 1
Subjugator Patrolman Ganger 2
Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 1
Captain Leader 1
Total 8

Stash

10¢
-5¢

Stash Credits

10¢

L-457 "Fireman"

Recovery
Sergeant (Champion)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 2 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Gear Armoured undersuit (25¢)Magnacles
Injuries Spinal Injury , Eye Injury
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

L-763

Recovery
Subjugator Sergeant (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Combat Master
Gear Armoured undersuit (25¢)Magnacles
Injuries Out Cold , Head Injury
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Crossfire

Patrolman (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

L-247b "Burn"

Subjugator Patrolman (Ganger)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Magnacles
Injuries Convalescence
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

L-765 "Stevie"

Patrolman (Specialist) (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 8+ 8+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Flak armour (10¢)Magnacles
Injuries Head Injury
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

L-945 "Fatty"

Subjugator Patrolman (Ganger)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 9+ 9+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Magnacles
Injuries Humiliated , Humiliated
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback

L-347

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 2 1 3+ 1 8+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Injuries Enfeebled , Impressive Scars
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

L-897 "Reg"

Captured
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Non-verbal Communication
Gear Armoured undersuit (25¢)Hardened flak armour (30¢)Magnacles
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
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