Radical Thunderbirds

Scophthalmus
Venators (AN)
Hive Bowl I - second attempt Post-Campaign
R Cr St W
1440¢ 1441¢

Actions

Log Action

From Hive Bowl I - second attempt

ScophthalmusRadical Thunderbirds
1 month, 3 weeks ago

Injury: Nibs suffered Old Battle Wound

Outcome: Nibs was put into Active
ScophthalmusRadical Thunderbirds
1 month, 3 weeks ago

Injury: Rask suffered Hand Injury

Outcome: Rask was put into Active
ScophthalmusRadical Thunderbirds
1 month, 3 weeks ago

Injury: Tahl Veyne suffered Eye Injury

Outcome: Tahl Veyne was put into Active
ScophthalmusRadical Thunderbirds
1 month, 4 weeks ago

Bought Autogun for Nibs (35¢)

Outcome: Credits remaining: 1¢
ScophthalmusRadical Thunderbirds
1 month, 4 weeks ago

Bought Photon flash grenades for Grutt (15¢)

Outcome: Credits remaining: 21¢

Assets & Resources

Resources

Reputation 5

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Saint Not set

Fighters

House Hunt Leader 1 – 533 Leader 1
House Hunter 3 – 443 Ganger 1
House Specialist 3 – 443 Ganger 1
Beastman Hunter Ganger 2
Ratling Hunter Ganger 2
Total 7

Stash

Stash Credits

Tahl Veyne

House Hunt Leader 1 – 533 (Leader)
Legacy: Orlock (HoI)
475¢
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 4+ 3 4 3 3+ 2 6+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Nerves of SteelIron WillBerserker
Gear Carapace (light) (80¢)Armoured undersuit (25¢)Stimm-slug stash (30¢)
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Lightning claw (70¢) - E - +1 S+1 -2 1 -
Melee, Parry, Power, Rending
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Beth Voxflare

House Hunter 3 – 443 (Ganger)
Legacy: Van Saar (HoA)
150¢
M WS BS S T W I A Ld Cl Wil Int
3" 4+ 3+ 3 4 1 5+ 1 7+ 6+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear Mesh armour (15¢)
Injuries Hobbled
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Blayze Varn

House Specialist 3 – 443 (Ganger)
Legacy: Van Saar (HoA)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 5 1 5+ 1 7+ 6+ 9+ 10+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
Skills Impetuous
Gear Mesh armour (15¢)
Injuries Head Injury
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
inferno ammo (+15¢) 4" 16" +1 - 4 - 2 5+
Blaze, Limited

Grutt

Beastman Hunter (Ganger)
230¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 4 5 1 4+ 1 9+ 6+ 7+ 8+
Rules Feral WarriorsFrenzon ConditioningGang Fighter (Ganger)Promotion (Venator Specialist)
Skills Nerves of Steel
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Injuries Hobbled
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Kreg

Ratling Hunter (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 2+ 2 2 1 3+ 1 7+ 6+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

Nibs

Ratling Hunter (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 3 1 3+ 1 7+ 6+ 8+ 4+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
Gear Mesh armour (15¢)
Injuries Old Battle Wound
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
rad rounds (+20¢) 8" 24" - - 3 - 1 4+
Rad-phage, Rapid Fire (1), Scarce

Rask

Beastman Hunter (Ganger)
150¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 9+ 6+ 8+ 8+
Rules Feral WarriorsFrenzon ConditioningGang Fighter (Ganger)Promotion (Venator Specialist)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
rad rounds (+20¢) 4" 12" - - 3 - - 5+
Rad-phage, Rapid Fire (1), Scarce, Sidearm
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