Big Free Boys
| R | Cr | St | W |
|---|---|---|---|
| 1595¢ | 13¢ | 0¢ | 1608¢ |
Actions
Log ActionFrom Sump City Brawl
Injury: X-237 suffered Partially Deafened
Outcome: X-237 was put into ActiveInjury: Watch Out suffered Hand Injury
Outcome: Watch Out was put into RecoveryAdded 1 XP for Watch Out
Outcome: Current: 1 XP, Total: 13 XPInjury: Bobby 2 suffered Horrid Scars
Outcome: Bobby 2 was put into ActiveAssets & Resources
Assets
This ancient mineshaft has been abandoned for centuries, its ore deposits depleted. Now it serves as a makeshift transport tunnel – just watch out for rotting support beams.
Income: d6x10 credits
Special Rules: Select one fighter to work this terrtiory. If a 1 is rolled when rolling the dice to determine this territory’s Income, there has been a collapse! Roll a further d6. On a 1-3, place the fighter working this territory in Recovery. On a 4-6 the fighter escapes unharmed. Either way, the fighter collects no Income.
When it comes to keeping a gang fed, there’s no finer meal in the lost zone than the slop house, which serves both varieties – brown and gray.
Income: 15 credits
Special Rules: Add a slopper to the gang. If the territory is lost, so is the slopper.
Resources
| Components | 10 | |
| Hanger on slots | 1 | |
| Reputation | 2 |
Attributes
No attributes set.
Fighters
| Overboss | Leader | 1 |
| Underboss | Champion | 2 |
| Lobo-Slave | Ganger | 3 |
| Ogryn | Ganger | 1 |
| Rogue Doc | Hanger-on | 1 |
| Total | 8 | |
Stash
Stash Credits
Leader
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 5 | 5 | 3 | 3+ | 3 | 8+ | 4+ | 9+ | 8+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (1), Runaway | ||||||||||
| Skills | Walk it Off | ||||||||||
| Gear | Stimm-slug stash (25¢), Furnace plates (5¢) | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
| Paired augmetic fists* (70¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Knockback, Melee, Paired | ||||||||
Duhhh
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 5 | 5 | 3 | 4+ | 2 | 9+ | 8+ | 9+ | 9+ |
| Rules | Gang Hierarchy (Champion), Runaway | ||||||||||
| Skills | True Grit, Walk it Off | ||||||||||
| Gear | Stimm-slug stash (25¢), Furnace plates (5¢) | ||||||||||
| Injuries | Humiliated | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy rock saw* (120¢) | - | E | - | +1 | S+3 | -3 | 2 | - |
| Melee, Rending, Unwieldy | ||||||||
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
Nr 2
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 5+ | 5 | 5 | 3 | 4+ | 2 | 8+ | 7+ | 9+ | 9+ |
| Rules | Gang Hierarchy (Champion), Runaway | ||||||||||
| Skills | Naaargah!, Berserker | ||||||||||
| Gear | Stimm-slug stash (25¢), Furnace plates (5¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Arc welder (50¢) | - | E | - | - | S+2 | -3 | 3 | - |
| Blaze, Melee | ||||||||
| Blasting charges (35¢) | - | Sx2 | - | - | 5 | -1 | 2 | 5+ |
| Blast (5"), Grenade, Knockback | ||||||||
Bobby
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 6+ | 5 | 5 | 2 | 5+ | 2 | 5+ | 5+ | 10+ | 10+ |
| Rules | Gang Fighter (Ganger), Limited Learning Capacity, Lobotomised, Runaway, Slow-witted | ||||||||||
| Gear | Hazard suit (10¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Brute cleaver (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Disarm, Melee | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
Bobby 2
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 6+ | 5 | 6 | 2 | 5+ | 2 | 5+ | 5+ | 10+ | 10+ |
| Rules | Gang Fighter (Ganger), Limited Learning Capacity, Lobotomised, Runaway, Slow-witted | ||||||||||
| Skills | Fearsome | ||||||||||
| Gear | Hazard suit (10¢) | ||||||||||
| Injuries | Horrid Scars , Old Battle Wound | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Brute cleaver (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Disarm, Melee | ||||||||
| Spud-jacker (15¢) | - | E | - | - | S+1 | - | 1 | - |
| Knockback, Melee | ||||||||
Watch Out
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 6 | 6 | 2 | 4+ | 2 | 8+ | 7+ | 9+ | 9+ |
| Rules | Gang Fighter (Ganger), Limited Learning Capacity, Loyal, Runaway | ||||||||||
| Skills | Headbutt | ||||||||||
| Gear | Furnace plates (5¢) | ||||||||||
| Injuries | Hand Injury | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Power hammer (45¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power | ||||||||
| Storm-welder* (75¢) | 8" | 16" | +1 | - | 5 | - | 1 | 3+ |
| Rapid Fire (3), Reckless, Shock, Unstable | ||||||||
X-237
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 6+ | 5 | 5 | 2 | 5+ | 2 | 5+ | 5+ | 10+ | 10+ |
| Rules | Gang Fighter (Ganger), Limited Learning Capacity, Lobotomised, Runaway, Slow-witted | ||||||||||
| Gear | Hazard suit (10¢) | ||||||||||
| Injuries | Partially Deafened | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
Percival the Doc
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 2 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 7+ | 5+ |
| Rules | Patch-up | ||||||||||
| Skills | Medicae | ||||||||||
| Gear | Medicae kit, Medi skull | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
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