The Trench Tendrils

Malakath_Grimm
Delaque (HoS)
R Cr St W
1600¢ 1600¢

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Saint Not set

Fighters

Master of Shadow Leader 1
Nacht-Ghul Champion 2
Phantom Champion 1
Ghost Ganger 2
Ghost (Specialist) Ganger 1
Shadow Juve 2
Whisper Merchant Hanger-on 1
Wraith Crew 1
Servant of the Silent Ones House Agent 1
Total 12

Stash

Stash Credits

Ulitharid Vaddun

Master of Shadow (Leader)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the Trade
Skills Iron Will
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Mindstealer Aggan

Nacht-Ghul (Champion)
215¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
Skills Spring Up
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending

Mindstealer Geldal

Nacht-Ghul (Champion)
215¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
Skills Spring Up
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending

Witness Taks

Phantom (Champion)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the Trade
Skills Overwatch
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
Infra-sight† (+35¢)

Illithid Eldill

Ghost (Ganger)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Illithid Lult

Ghost (Ganger)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
Gear None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Illithid Zeder

Ghost (Specialist) (Ganger)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Web gun (115¢) - T - - 5 - - 5+
Silent, Template, Web

Worm Kallil

Shadow (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Worm Lessk

Shadow (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Dominix the Slither

Whisper Merchant (Hanger-on)
30¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 7+ 8+ 5+
Rules Useful Lies
Skills Lie Low
Gear None
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Rockgrinder

Rockgrinder (Vehicle)
Neolithid
220¢
M Fr Sd Rr HP Hnd Sv
5" 7 7 6 4 6+ 4+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (1/3) Rockgrinder ram (30¢)
Drive (2/3) All-wheel steering (10¢)Tyre claws (10¢)
Engine (2/3) Easy turnover (5¢)Smoke vents (25¢)
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Seismic cannon* (140¢)
long wave 12" 24" -1 - 3 - 1 5+
Knockback, Rapid Fire (2), Seismic, Unwieldy
short wave 12" 24" - -1 6 -1 2 5+
Knockback, Rapid Fire (1), Seismic, Unwieldy

Neolithid

Wraith (Crew)
180¢
BS Ld Cl Wil Int
4+ 7+ 6+ 7+ 7+
Rules None
Gear Rockgrinder (145¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.

The Neolithid

Servant of the Silent Ones (House Agent)
M WS BS S T W I A Ld Cl Wil Int
8 4 4 4 5 3 4 5 7 4 5 7
Rules Gang Hierarchy (Champion)Group Activation (1)PetitionPsychoteric Echo Chamber
Skills SprintClamberInfiltrate
Gear Bio-scannerCarapace (heavy)Respirator
Weapons S L S L Str Ap D Am
Electro-tendril E 4" - - +1 - 1 -
Melee, Parry, Shock, Versatile
Subsonic wail - T - - 2 -3 1 -
Seismic, Template
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