The Grasp of Pestilence

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Helot Chaos Cult
The Rustbelt Post-Campaign
R Cr St W
1090¢ 410¢ 1500¢

Actions

4 weeks, 1 day ago

Territory Transfer: Ambergrave Runoff transferred from no one to The Grasp of Pestilence

1 month ago

Jaskin was seriously injured whilst walking to the pub.

Rolled 2D6: 5 , 4 = 9 Outcome: Multiple Injuries!
1 month ago

Campaign starting budget: Received 410¢ (1500¢ budget - 1090¢ gang cost)

Outcome: +410¢ (to 410¢)

Assets & Resources

Assets

  • Ambergrave Runoff (Territory)

Attributes

Affiliations Not set
Alignment Outlaw
Alliance Not set
Saint Not set
Fighter Types Category Count #
Demagogue Leader 1
Chaos Familiar Exotic Beast 2
Witch Champion 1
Disciple Champion 1
Helot Cultist Ganger 4
Helot Cultist (Specialist) Ganger 1
# of Active Fighters 10

Stash

410¢

Stash Credits

410¢

Abarth the Skull

Demagogue (Leader)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 5+ 6+ 7+
Rules DevotionGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Inured to Insanity
Skills Commanding Presence
Gear Chaos familiar (25¢)Mesh armour (15¢)Cult icon (40¢)
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade

Chaos Familiar

Chaos Familiar (Exotic Beast)
Abarth the Skull
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Fenrir the Maw

Witch (Champion)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 4+ 1 8+ 7+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Inured to InsanityNon-sanctioned PsykerWitch
Powers Levitation (Chaos Cult Wyrd Powers)
Gear Chaos familiar (25¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Hand flamer (70¢) - T - - 3 - 1 5+
Blaze, Template

Chaos Familiar

Chaos Familiar (Exotic Beast)
Fenrir the Maw
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Hakarl the Deaf

Disciple (Champion)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
Skills Unstoppable
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Sword (20¢) - E - +1 S -1 1 -
Melee, Parry

Grush

Helot Cultist (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade

Hask the Worm-Eyed

Helot Cultist (Specialist) (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
Infra-sight† (+40¢)

Jaskin

Helot Cultist (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Shudra

Helot Cultist (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Skarl

Helot Cultist (Ganger)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
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