SamHorn117Campaign GangChupiAranthian SuccessionForsaken of the Second Light

Forsaken of the Second Light

Genestealer Cult
ChupiAranthian Succession In Progress
R Cr St W
4795¢ 195¢ 4990¢

Actions

Log Action

From ChupiAranthian Succession

1 week ago

Bought Hand flamer for Dirty Wonker (50¢)

Outcome: Credits remaining: 195¢
1 week ago

Bought Incendiary charges for Dementius (40¢)

Outcome: Credits remaining: 245¢
1 week, 3 days ago

Bought Chainsword for Dementius (25¢)

Outcome: Credits remaining: 285¢
1 week, 3 days ago

Bought Autopistol for Dementius (10¢)

Outcome: Credits remaining: 310¢
1 week, 3 days ago

Bought Autogun for Dementius (15¢)

Outcome: Credits remaining: 320¢

Assets & Resources

Assets

5♦️ - Guild of Coin Sympathisers (Sympathiser)

Boons

The gang that controls these Sympathisers adds D6x10 credits to its Stash.

Spark of Rebellion Phase: Additionally, the gang that controls these Sympathisers adds 2D6x10 credits to its Stash.

5♠️ - House Ty Sympathisers (Sympathiser)

Boons

While they control these Sympathisers, a gang may select a fighter to be blessed by House Ty. That fighter and any fighters within 6" of them (both friendly and enemy) improve their Cool characteristic by 2.

Spark of Rebellion Phase: Additionally, the gang that controls these Sympathisers adds 2D6x10 credits to its Stash.

9♠️ - Dregs of the Hive Sympathisers (Sympathiser)

Boons

While they control these Sympathisers, during the pre-battle sequence a gang may add D3 Hive Scum to their starting crew for the duration of the battle. These fighters may take the total number of fighters above the starting crew limit.

Spark of Rebellion Phase: Additionally, during each post-battle sequence, a gang that controls these Sympathisers may add a common Weapon, Upgrade or item of Wargear from the Trading Post to their Stash for free.

Gang sympathisers - Genestealer Cults (Sympathiser)

Home Support

These Sympathisers may never be used as the Stake for a battle or be controlled by another gang.

Boons

Once per battle, before rolling for Initiative at the start of a round, this gang can stop the Pitch Black rules being in effect until the start of the next round.

Spark of Rebellion Phase: Additionally, roll 2D6, if the total is 10 or more the gang controlling these Sympathisers may add a fighter with the Gang Fighter (Ganger) to their roster for no credits cost; any equipment must be paid for as normal.

K♦️ - House Catallus Sympathisers (Sympathiser)

Boons

While they control these Sympathisers, during the pre-battle sequence, a gang may add the Silent trait to one weapon in their starting crew for the duration of the battle.

Spark of Rebellion Phase: Additionally, the gang that controls these Sympathisers adds D6x10 credits to its Stash.

Q♠️ - Heretek Sympathisers (Sympathiser)

Boons

While they control these Sympathisers, during the pre-battle sequence a gang may choose to give D3 weapons +2 Strength and the Unstable and Reckless traits for the duration of the battle.

Spark of Rebellion Phase: Additionally, the gang that controls these Sympathisers adds 2D6x10 credits to its Stash.

Resources

Reputation 21

Attributes

No attributes set.

Fighters

Cult Adept Leader 1
Psychic Familiar Exotic Beast 3
Hybrid Acolyte (Early Gen) Champion 4
Neophyte Hybrid Ganger 3
Aberrant Ganger 2
Neophyte Hybrid (Specialist) Ganger 1
Scum Racer Crew 1
Sump Beast M5 WS3+ Brute 1
Rogue Doc Hanger-on 1
Total 17

Stash

195¢

Stash Credits

195¢

Kivutar the Forsaken

Cult Adept (Leader)
365¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 2 3+ 2 3+ 4+ 5+ 4+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Non-sanctioned PsykerTools of the Trade
Skills OverseerSavvy Trader
Powers Mind Control (Genestealer Cults Wyrd Powers)
Gear Mesh armour (15¢)Respirator (15¢)Psychic familiar (25¢)Forged guilder seal (55¢)
Injuries Impressive Scars
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Hand flamer (50¢) - T - - 3 - 1 5+
Blaze, Template
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile

Psychic Familiar

Psychic Familiar (Exotic Beast)
Kivutar the Forsaken
10¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 4+ 7+
Rules CatfallClamberOmen of FortunePrecognition
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Dirty Wonker

Hybrid Acolyte (Early Gen) (Champion*)
445¢
M WS BS S T W I A Ld Cl Wil Int
8" 3+ 3+ 3 3 1 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)Mounted
Gear Armoured undersuit (25¢)Photo-goggles (35¢)Waster’s dirtbike (50¢)Respirator (15¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Hand flamer (50¢) - T - - 3 - 1 5+
Blaze, Template
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade

Feeder Arm of Worm

Hybrid Acolyte (Early Gen) (Champion*)
485¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 3 1 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
Skills True GritFearsome
Gear Respirator (15¢)Armoured undersuit (25¢)Photo-goggles (35¢)Carapace (light) (80¢)
Weapons S L S L Str Ap D Am
Heavy rock saw* (120¢) - E - +1 S+3 -3 2 -
Melee, Rending, Unwieldy
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Power sword (45¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Sekäs the Bountiful

Recovery
Hybrid Acolyte (Early Gen) (Champion)
515¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 2 3 2 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
Skills Infiltrate
Gear Psychic familiar (25¢)Respirator (15¢)Armoured undersuit (25¢)Archaeotech device (Weapon) (100¢)Reflec shroud (30¢)Photo-goggles (35¢)
Injuries Spinal Injury
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Weapon (Boltgun) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm

Psychic Familiar

Psychic Familiar (Exotic Beast)
Sekäs the Bountiful
30¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 3 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
Gear None
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Turisas the Outcast

Hybrid Acolyte (Early Gen) (Champion)
425¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 3 3 1 3+ 2 5+ 6+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
Skills Overwatch
Gear Respirator (15¢)Armoured undersuit (25¢)Psychic familiar (25¢)Photo-goggles (35¢)Mesh armour (15¢)
Injuries Humiliated
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Laspistol (10¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Mining laser* (125¢) 18" 24" - -1 9 -3 3 3+
Unwieldy

Psychic Familiar

Psychic Familiar (Exotic Beast)
Turisas the Outcast
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 5+ 7+
Rules CatfallClamberOmen of FortunePrecognition
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Chosen

Neophyte Hybrid (Ganger)
310¢
M WS BS S T W I A Ld Cl Wil Int
9" 4+ 4+ 3 4 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)Mounted
Gear Armoured undersuit (25¢)Photo-goggles (35¢)Waster’s dirtbike (50¢)Respirator (15¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Dementius

Neophyte Hybrid (Ganger*)
175¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade

Kunas the Disowned

Aberrant (Ganger)
340¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 6+ 6 6 2 5+ 2 9+ 4+ 6+ 10+
Rules Psyker
Skills True GritUnstoppable
Powers Mind Control (Genestealer Cults Wyrd Powers)
Gear Carapace (light) (80¢)
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Power pick (40¢) - E - - S+1 -3 1 -
Melee, Power, Pulverise

Lysgaard the Broken

Aberrant (Ganger)
340¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 6+ 6 4 2 5+ 2 9+ 4+ 5+ 10+
Rules None
Skills Unstoppable
Gear Carapace (light) (80¢)Aortic supercharger (mundane) (65¢)
Injuries Enfeebled
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Power pick (40¢) - E - - S+1 -3 1 -
Melee, Power, Pulverise

Rakho the Dusty

Neophyte Hybrid (Specialist) (Ganger)
415¢
M WS BS S T W I A Ld Cl Wil Int
9" 4+ 4+ 3 4 1 4+ 1 7+ 5+ 5+ 8+
Rules Gang Fighter (Ganger)Mounted
Gear Photo-goggles (35¢)Respirator (15¢)Waster’s dirtbike (50¢)Armoured undersuit (25¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Web gun (125¢) - T - - 5 - - 5+
Silent, Template, Web

Snort

Neophyte Hybrid (Ganger)
225¢
M WS BS S T W I A Ld Cl Wil Int
8" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)Mounted
Gear Mesh armour (15¢)Waster’s dirtbike (50¢)Photo-goggles (35¢)Respirator (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Rockgrinder

Rockgrinder (Vehicle)
Ashrunner
185¢
M Fr Sd Rr HP Hnd Sv
5" 7 7 6 4 7+ 4+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (2/3) Weapons stash (20¢)Ablative armour (15¢)
Drive (1/3) Tyre claws (10¢)
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Seismic cannon* (140¢)
long wave 12" 24" -1 - 3 - 1 5+
Knockback, Rapid Fire (2), Seismic, Unwieldy
short wave 12" 24" - -1 6 -1 2 5+
Knockback, Rapid Fire (1), Seismic, Unwieldy

Ashrunner

Scum Racer (Crew)
165¢
BS Ld Cl Wil Int
4+ 8+ 8+ 8+ 8+
Rules Vehicle Crew
Gear Rockgrinder (145¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Little Shinny

Sump Beast M5 WS3+ (Brute)
310¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 4+ 3 7+ 6+ 8+ 9+
Rules Many-shaped HorrorUnderhive Monster
Skills UnstoppableTrue GritFearsome
Gear Scaly hide (40¢)
Weapons S L S L Str Ap D Am
Crushing claws (70¢) - E - - S+3 -1 2 -
Knockback, Melee
Ferocious jaws - E - - S -1 1 -
Melee, Rending

Sin the Doc

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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