Krieger's Secundus Crew

Hive_Mind
Venators (AN)
R Cr St W
980¢ 980¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Beastman Hunt Leader Leader 1
Ogryn Hunt Champion Champion 1
Squat Hunt Champion Champion 1
Techmite Autoveyor Exotic Beast 1
House Specialist 4 – 645 Ganger 1
House Hunter 3 – 443 Ganger 1
House Hunter 1 – 544 Ganger 2
Ratling Hunter Ganger 1
Ferryman Skipper P2 Ally 1
Ferryman Rig-hand M4 Ally 1
Ferryman Steersman Crew 1
Total 12

Stash

Stash Credits

1. Krieger

Beastman Hunt Leader (Leader)
235¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 4 4 3 3+ 3 7+ 5+ 7+ 7+
Rules Feral WarriorsFrenzon ConditioningGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Fast Shot
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
gunk bolts (+15¢) 12" 24" - -1 4 - 1 5+
Gunk, Limited

2. Damage

Ogryn Hunt Champion (Champion)
Legacy: Slave Ogryns
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 4+ 2 8+ 7+ 9+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Ogryn LegacyTools of the Trade
Skills Spring Up
Gear Frenzon collar (30¢)
Weapons S L S L Str Ap D Am
Paired augmetic fists* (70¢) - E - - S+1 -1 2 -
Knockback, Melee, Paired

3. Balgruff

Squat Hunt Champion (Champion)
Legacy: Ironhead Squats (HotA)
200¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Squat LegacyTools of the Trade
Skills Savvy Trader
Gear Techmite autoveyor (45¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm

Techmite Autoveyor

Techmite Autoveyor (Exotic Beast)
3. Balgruff
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Mono-armTech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
This fighter has no weapons.

4. Charon

House Specialist 4 – 645 (Ganger)
Legacy: Cawdor (HoF)
90¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 6+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
Gear None
Weapons S L S L Str Ap D Am
Cawdor polearm/blunderbuss (40¢)
grape shot - T - - 2 - 1 6+
Plentiful, Scattershot, Template
polearm E 2" - - S+1 - 1 -
Melee, Unwieldy, Versatile
purgation shot - T - - 3 - 1 6+
Blaze, Scarce, Template

5. Anders

House Hunter 3 – 443 (Ganger)
Legacy: Van Saar (HoA)
85¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 7+ 6+ 8+ 9+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Infra-sight† (+25¢)

6. Charon

House Hunter 1 – 544 (Ganger)
Legacy: Escher (HoB)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Lasgun (5¢) 18" 24" +1 - 3 - 1 2+
Plentiful

7. Rask

House Hunter 1 – 544 (Ganger)
Legacy: Escher (HoB)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Lasgun (5¢) 18" 24" +1 - 3 - 1 2+
Plentiful

8. Scald

Ratling Hunter (Ganger)
35¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
Gear None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

F1. Viktor

Ferryman Skipper P2 (Ally)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 4 3 2 4+ 2 8+ 5+ 6+ 6+
Rules Abyssal Ferryman Team Hierarchy (Leader)Leader of the FerrymenSecond Chance
Skills Hip Shooting
Enclave Enclave (Survivor)
Gear Mesh armour
Weapons S L S L Str Ap D Am
Balefire thrower (0¢) - T - - 4 -1 2 5+
Blaze, Cursed, Esoteric, Template
Cleaver (0¢) - E - - S+1 -1 1 -
Disarm, Melee

F2. Stug

Ferryman Rig-hand M4 (Ally)
M WS BS S T W I A Ld Cl Wil Int
4+ 4+ 5+ 5 4 3 6+ 2 10+ 6+ 7+ 9+
Rules Deadzone Survivor
Skills Fast Shot
Gear Ablative overlayFlak armour
Weapons S L S L Str Ap D Am
Blasting charges (0¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Greatsword* (0¢) E 1" - +1 S+1 -1 1 -
Melee, Sever, Unwieldy, Versatile
Stub gun (0¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Custom Rig

Custom Rig (Vehicle)
F3. Dax
M Fr Sd Rr HP Hnd Sv
7" 8 8 7 5 7+ 4+
Rules Jury-riggedWeapon Hardpoints
Gear None
Weapons S L S L Str Ap D Am
This vehicle has no weapons.

F3. Dax

Ferryman Steersman (Crew)
BS Ld Cl Wil Int
4+ 7+ 6+ 7+ 8+
Rules Vehicle Crew
Gear Custom rig
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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