Precinct LV-426

MarcomarK
Palanite Enforcers (BoL)
Necrofunda Law and Misrule In Progress
R Cr St W
1225¢ 10¢ 1235¢

Actions

Log Action

From Necrofunda Law and Misrule

MarcomarKPrecinct LV-426
1 week ago

Bought Laspistol for Stoolie (10¢)

Outcome: Credits remaining: 10¢
MarcomarKPrecinct LV-426
1 week ago

Bought Flail for Stoolie (20¢)

Outcome: Credits remaining: 20¢
MarcomarKPrecinct LV-426
1 week ago

Bought Lasgun for Stoolie (15¢)

Outcome: Credits remaining: 40¢
MarcomarKPrecinct LV-426
1 week ago

Bought Mesh armour for Stoolie (15¢)

Outcome: Credits remaining: 55¢
MarcomarKPrecinct LV-426
1 week ago

Bought Reclaimed autopistol for Snitch (5¢)

Outcome: Credits remaining: 70¢

Assets & Resources

Resources

Reputation 2

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set

Fighters

Captain Leader 1
Sergeant Champion 1
Subjugator Sergeant Champion 1
Patrolman Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Patrolman (Specialist) Ganger 1
Subjugator Patrolman Ganger 1
Rookie Patrolman Juve 2
Hive Scum Hive Scum 2
Total 11

Stash

10¢

Stash Credits

10¢

Apone

Captain (Leader)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your Six
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Hicks

Sergeant (Champion)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Fast Shot
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Hudson

Subjugator Sergeant (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Threat Response
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Dietrich

Patrolman (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Drake

Subjugator Patrolman (Specialist) (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Heavy concussion ram* (70¢) 15" 30" +1 - 4 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Frost

Patrolman (Specialist) (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Vasquez

Subjugator Patrolman (Ganger)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Crowe

Rookie Patrolman (Juve)
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Wierzbowski

Rookie Patrolman (Juve)
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Flak armour (10¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Snitch

Hive Scum (Hive Scum)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Laspistol (10¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Stoolie

Hive Scum (Hive Scum)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Laspistol (10¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
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