VioletVipers / List / Adeptus Arbites

Adeptus Arbites

Palanite Enforcers (BoL)
R Cr St W
785¢ 785¢

Attributes

Alignment Law-abiding
Alliance The Imperial House
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Patrolman Ganger 1
Ranger Crew 1
Total 4

Stash

10¢

Stash Credits

Weapons
Maul (club) (10¢)

Arbitrator Maximus

Captain (Leader)
320¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Got Your Six
Gear Hardened flak armour (30¢)Hardcase cyber-mastiff (130¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Maul (club) (10¢) - E - - S +1 2 -
Melee

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
Arbitrator Maximus
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Patrolman Gunner

Patrolman (Ganger)
45¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Heavy Vehicle

Heavy Vehicle (Vehicle)
Driver
215¢
M Fr Sd Rr HP Hnd Sv
5" 7 7 7 4 7+ 4+
Rules Jury-riggedWeapon Hardpoints
Body (3/4) Crash cage (15¢)Transport cage (small) (20¢)Turtle back (10¢)
Drive (2/3) All-wheel steering (10¢)Emergency brake (10¢)
Locomotion Tracked
Gear Smoke launchers (20¢)
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Driver

Ranger (Crew)
205¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear Heavy vehicle (175¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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