Peter / Campaign Gang / Wolfpack / Die Flesh Hounds

Die Flesh Hounds

Orlock (HoI)
Wolfpack In Progress
R Cr St W
1205¢ 30¢ 1235¢

Actions

Log Action

From Wolfpack

PeterDie Flesh Hounds
17 hours, 19 minutes ago

Reassigned Autopistol from Schlachter to Jack (10¢)

Outcome: Credits remaining: 30¢
PeterDie Flesh Hounds
17 hours, 41 minutes ago

Jack spent 6 XP to advance

Outcome: Improved Ballistic Skill
PeterDie Flesh Hounds
18 hours, 26 minutes ago

Added 1 XP for Lucy

Outcome: Current: 3 XP, Total: 9 XP
PeterDie Flesh Hounds
3 days, 10 hours ago

Added 6 XP for Jack

Outcome: Current: 8 XP, Total: 8 XP
PeterDie Flesh Hounds
3 days, 10 hours ago

Reduced 6 XP for Jack

Outcome: Current: 2 XP, Total: 2 XP

Assets & Resources

Resources

Reputation 1

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Arms Master Champion 1
Road Sergeant Champion 1
Wrecker Prospect 1
Gunner (Specialist) Specialist 1
Gunner Ganger 1
Greenhorn Juve 2
Total 8

Stash

30¢
-70¢

Stash Credits

30¢

Jack

Road Captain (Leader)
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Schlachter

Arms Master (Champion)
260¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Fearsome
Gear Carapace (light) (80¢)
Weapons S L S L Str Ap D Am
Arc hammer* (85¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile

Shotgun

Road Sergeant (Champion)
185¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Shotgun Savant
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Flash

Wrecker (Prospect)
170¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedTools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Ian

Gunner (Specialist) (Specialist*)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Promotion (Orlock Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Leon der II

Gunner (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Lucy

Greenhorn (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Poser

Greenhorn (Juve)
60¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)
Skills True Grit
Gear Mesh armour (15¢)
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
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