Iron Kings

Kazorath
Orlock (HoI)
R Cr St W
1760¢ 1760¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Road Sergeant Champion 1
Arms Master Champion 1
Wrecker Prospect 1
Gunner Ganger 3
Iron Rider Crew 1
Total 8

Stash

Stash Credits

Mad Iron Lord

Road Captain (Leader*)
410¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Gear Carapace (light) (80¢)Photo-goggles (35¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Meltagun (135¢) 6" 12" +1 - 8 -4 3 4+
Melta, Scarce

Heavy Bolter

Road Sergeant (Champion)
315¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Steady Hands
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour (15¢)Photo-goggles (35¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy

Sledger

Arms Master (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile

3

Wrecker (Prospect)
85¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Flak armour (10¢)Jump booster
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

1

Gunner (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)

2

Gunner (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

4

Gunner (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template

Ridgerunner

Ridgerunner (Vehicle)
Raw
310¢
M Fr Sd Rr HP Hnd Sv
7" 5 4 4 3 7+ 5+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Missile launcher* (165¢)
frag missiles 24" 48" +1 - 4 -1 1 6+
Blast (5"), Knockback, Unwieldy
krak missiles 24" 48" +1 - 6 -2 3 6+
Unwieldy
Twin-linked heavy stubber (145¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Twin-linked, Unwieldy

Raw

Iron Rider (Crew)
130¢
BS Ld Cl Wil Int
4+ 6+ 6+ 7+ 7+
Rules None
Gear Ridgerunner (95¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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