This gang has been archived by its owner.

99th Precinct "Helmawr's Hounds"

Vojta
Palanite Enforcers (BoL)
R Cr St W
1820¢ 1820¢

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set
Fighter Types Category Count #
Captain Leader 1
Sergeant Champion 1
Subjugator Sergeant Champion 1
Patrolman (Specialist) Ganger 1
Patrolman Ganger 2
Subjugator Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 1
House Agent P1 House Agent 1
Tauros Venator Vehicle 1
Ranger Crew 2
Wolfquad Vehicle 1
Rogue Doc Hanger-on 1
# of Active Fighters 14

Stash

Stash Credits

Cpt. Viktor Seras

Captain (Leader)
290¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Savvy Trader
Gear Reflec shroud (30¢)Armoured undersuit (25¢)Cred sniffer (35¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Sgt. Callahan

Sergeant (Champion)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Prefecture Skills Palanite (Priority Threat)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Sgt. McLane

Subjugator Sergeant (Champion)
220¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Prefecture Skills Palanite (Shield Companion)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

E-01s

Patrolman (Specialist) (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

E-02

Patrolman (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

E-03

Recovery
Patrolman (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Skills Fearsome
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

ES-01s

Subjugator Patrolman (Specialist) (Ganger)
220¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

R-01

Rookie Patrolman (Juve)
110¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template

0UTPOST

House Agent P1 (House Agent)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 5+ 6+ 5+ 7+
Rules None
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Tauros Venator

Tauros Venator (Vehicle)
Baby
145¢
M Fr Sd Rr HP Hnd Sv
7" 5 5 4 3 5+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked

Baby

Ranger (Crew)
160¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear Enforcer tauros venator (130¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Wolfquad

Wolfquad (Vehicle)
Joker
M Fr Sd Rr HP Hnd Sv
8" 3 3 3 2 5+ 5+
Rules AgileUpgrade SlotsWeapon HardpointsWheeled
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
This vehicle has no weapons.

Joker

Ranger (Crew)
105¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear Wolfquad (70¢)
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Medic

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kit
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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