Junkyard Jackals

fredperry666
Orlock (HoI)
Echoes of Ruin In Progress
R Cr St W
1320¢ 10¢ 1330¢

Actions

fredperry666Junkyard Jackals
1 week, 3 days ago

Hudson spent 8 XP to advance

Outcome: Improved Toughness
fredperry666Junkyard Jackals
1 week, 3 days ago

Added 1 XP for Wierzbowski - taking part in battle

Outcome: Current: 5 XP, Total: 5 XP
fredperry666Junkyard Jackals
1 week, 3 days ago

Added 1 XP for Gorman - taking part in battle

Outcome: Current: 4 XP, Total: 4 XP
fredperry666Junkyard Jackals
1 week, 3 days ago

State Change: Drake changed from Recovery to Active

Outcome: Drake is now Active
fredperry666Junkyard Jackals
1 week, 3 days ago

Added 1 XP for Spunkmeyer - taking part in battle

Outcome: Current: 6 XP, Total: 6 XP

Assets & Resources

Resources

Grit Tokens 4
Power 10
Reputation 4
Salvage 10

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set
Fighter Types Category Count #
Road Captain Leader 1
Arms Master Champion 1
Road Sergeant Champion 1
Wrecker Prospect 2
Gunner (Specialist) Ganger 1
Gunner Ganger 2
Grease Monkey Hanger-on 1
# of Active Fighters 9

Stash

10¢

Stash Credits

10¢

Hicks

Road Captain (Leader)
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Fixer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Hudson

Arms Master (Champion)
320¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 3 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Nerves of Steel
Legendary Names Unbelievable Escapes (Blade Breaker)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Vasquez

Road Sergeant (Champion)
245¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 6+ 7+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills True Grit
Legendary Names Impressive Leadership (Lucky)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Humiliated
Weapons S L S L Str Ap D Am
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Dietrich

Wrecker (Prospect)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Spunkmeyer

Wrecker (Prospect)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Drake

Gunner (Specialist) (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear None
Injuries Hobbled
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke

Gorman

Gunner (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Wierzbowski

Gunner (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template

Mike the Mechanic

Grease Monkey (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 1 4+ 1 8+ 7+ 7+ 5+
Rules Overcharge
Skills Munitioneer
Gear None
Weapons S L S L Str Ap D Am
Blowtorch - T - - 3 - 1 5+
Wrench - E - - S +1 2 -
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