Illumination Directive - 12Ξ66𒀏90

StrawberyAwbery
Van Saar (HoA)
GameSoc '26 Epiphany Campaign In Progress
R Cr St W
3950¢ 3950¢

Actions

Log Action

From GameSoc '26 Epiphany Campaign

3 days, 3 hours ago

Oraestus spent 3 XP to advance

Outcome: Improved Intelligence
3 days, 3 hours ago

Oraestus spent 9 XP to advance

Outcome: Gained Gadgeteer skill
3 days, 3 hours ago

Added 2 XP for Oraestus - MVP

Outcome: Current: 13 XP, Total: 22 XP
3 days, 3 hours ago

Bought Armourweave for Illuminator Arvek (20¢)

Outcome: Credits remaining: 0¢
3 days, 3 hours ago

Sold equipment from stash: Mesh armour (15¢ - 2×10 = 5¢)

Rolled 1D6: 2 = 2 Outcome: +5¢ (to 20¢)

Assets & Resources

Assets

Archaeotech Auction (Racket)
Blood Pits (Racket)
Bullet Cutting (Racket)

Resources

Reputation 8

Attributes

Affiliations Chaos Corrupted (Architect of Fate)
Alignment Outlaw
Alliance Not set
Saint Not set

Fighters

Prime Leader 1
Augmek Champion 1
Archeotek Champion 1
Tek-hunter Specialist 1
Tek Specialist Specialist 1
Subtek Juve 4
Heretek Hanger-on 1
Teknika Crew 1
Scrapcode-corrupted ambot Brute 1
Total 12

Stash

-205¢

Stash Credits

Illuminator Arvek

Prime (Leader)
440¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the TradeNon-sanctioned Psyker
Skills MentorFast Shot
Powers Crack Lock (Technomancy)Manipulate Lumens (Technomancy)
Cyberteknika Sindextrous Cyberteknika (Alpha) (50¢)Ocular Cyberteknika (Alpha) (50¢)Torsonic Cyberteknika (Alpha) (50¢)
Psyker Non-sanctioned psyker upgrade
Gear Armourweave (20¢)Armoured bodyglove
Injuries Out Cold
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Iryan-1

Augmek (Champion)
585¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 3 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Trick ShotOverwatchMunitioneerWeaponsmith
Cyberteknika Ocular Cyberteknika (Omega) (105¢)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy
Suspensors (+60¢)

Oraestus

Archeotek (Champion)
290¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 4+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
Skills FixerWeaponsmithCold and Calculating
Cyberteknika Ocular Cyberteknika (Alpha)Cranial Cyberteknika (Alpha) (30¢)
Gear Armourweave (20¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Rad-beamer* (70¢)
dispersed beam 12" 24" - - 2 -2 1 5+
Rad-phage, Rapid Fire (1)
focused beam 12" 24" +2 - 3 -2 1 5+
Rad-phage

Biologus Experimentor Det

Tek-hunter (Specialist)
285¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 4 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
Skills Hip Shooting
Cyberteknika Vascular Cyberteknika (Alpha) (40¢)
Gear Servo-medicae (15¢)Medicae kit (30¢)Mesh armour (15¢)Armoured bodyglove
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Rak’gol razor gun (60¢) 6 20 - -1 - -2 - 6+
Esoteric, Rapid Fire (2), Toxin

Telerc

Tek Specialist (Specialist)
200¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
Skills Photonic Engineer
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Old Battle Wound
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 -2 1 5+
Rapid Fire (1), Unstable
Focusing crystal (+30¢)

Jazun

Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Armoured bodyglove
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Mertioc

Subtek (Juve)
420¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 9+ 8+ 10+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Cyberteknika Torsonic Cyberteknika (Gamma) (75¢)Motive Cyberteknika (Alpha) (35¢)
Gear Mesh armour (15¢)Frenzon collar (30¢)Holochromatic field (100¢)Armoured bodyglove
Injuries Head Injury
Weapons S L S L Str Ap D Am
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Oblinaxos

Subtek (Juve)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 10+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Convalescence , Humiliated , Impressive Scars
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 -2 1 5+
Rapid Fire (1), Sidearm, Unstable
Focusing crystal (+30¢)
Las sub-carbine (15¢) 4" 12" +1 - 3 -2 1 5+
Rapid Fire (1), Sidearm, Unstable
Focusing crystal (+30¢)

Zarxes

Subtek (Juve)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Suppression laser (40¢)
broad burst 4" 8" +2 - 2 - 1 4+
Plentiful, Scattershot
short burst 8" 16" +1 - 4 - 2 4+
Knockback, Plentiful

Innovator Seraf

Heretek (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5+ 5+ 4+ 3 3 1 4+ 1 9+ 7+ 7+ 5+
Rules Outlaw
Skills Munitioneer
Gear Mesh armour
Weapons S L S L Str Ap D Am
Grav gun 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Custom Rig

Custom Rig (Vehicle)
Tarantala
380¢
M Fr Sd Rr HP Hnd Sv
9" 8 8 7 5 6+ 4+
Rules Weapon Hardpoints
Body (1/4) Transport cage (small) (20¢)
Drive (1/4) All-wheel steering (10¢)
Engine (3/4) Easy turnover (5¢)Nitro burner (15¢)Archaeotech automantic reactor (40¢)
Gear None
Damage Unreliable , Persistent Rattle
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Rapid Fire (1), Unwieldy
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Tarantala

Teknika (Crew)
250¢
BS Ld Cl Wil Int
3+ 6+ 7+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
Gear Custom rig (205¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.

THE RUSTSCOURGE

Scrapcode-corrupted ambot (Brute)
220¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 6+ 5 5 3 5+ 3 8+ 6+ 9+ 10+
Rules Armour SpikesMachine MadnessOutlawValuable
Skills Nerves of SteelBerserker
Gear Armour spikesCarapace (light)
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
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