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Verghast Pacification Mandate

Enforcers (Palanite) In Campaign
1905¢

Actions

1 day, 15 hours ago

Added 40¢: Settlement income

Outcome: +40¢ (to 135¢)
1 day, 15 hours ago

Added 50¢: Palanite precinct income

Outcome: +50¢ (to 95¢)
1 day, 16 hours ago

Territory Transfer: Settlement transferred from no one to Verghast Pacification Mandate

1 day, 16 hours ago

Q-316 was captured by The Red Chain

Outcome: Q-316 is now held captive
1 day, 16 hours ago

Added 2 XP for Q-901 - Enemy out-of-action (2)

Outcome: Current: 3 XP, Total: 3 XP

Assets & Resources

Assets

Resources

Reputation 3 Modify

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Saint Not set

Stash

135¢

Stash Credits

135¢

Q-055

320¢
Palanite Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade
XP 1 XP
Skills None
Gear Hardcase cyber-mastiff  (130¢) Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

DDG-057

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful Protector, Hardcase, Tenacious
XP 1 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No info added yet.
No lore added yet.

Q-662

175¢
Palanite Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
XP 1 XP
Skills Fast Shot
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
Infra-sight† (+40¢)
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

T-836

230¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
XP 1 XP
Skills Fast Shot
Gear Armoured undersuit Layered flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" - - - - - 4+
Blast (*), Smoke
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Q-126

120¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Q-449

115¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Q-528

120¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Q-901

115¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 3 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.

Kills:

  • Out of ammo for his concussion carbine, Q-901 remembered his training and dispatched Alexia of The Red Chain with his service stub gun.

T-453

135¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 4 XP
Skills None
Gear Armoured undersuit Layered flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

T-711

135¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 2 XP
Skills None
Gear Armoured undersuit Layered flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

VX-606

305¢
Enforcer ‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair Systems, Mobile Bulwark
XP 3 XP
Skills Got Your Six
Gear Carapace (heavy)  (20¢) Carapace (light)
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
No info added yet.

Kills:

  • Concussion cannonned Cade of The Red Chain into a chasam during a raid on one of the gang's manufactorum.

Q-316

Captured
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Injuries None
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.

Kills:

  • In the raid on a manufactorum belonging to The Red Chain (game 1), knocked prospect Cade into a chasam with its concussion cannon.
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  • Stash

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  • Q-055

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  • DDG-057

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  • Q-662

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  • T-836

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  • Q-126

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  • Q-449

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  • Q-528

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  • Q-901

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  • T-453

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  • T-711

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  • VX-606

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  • Q-316

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c57990fe-087e-4b47-9f7d-7466bd224f8c/fighter/c1894d15-e049-462c-a274-5fa905244936/embed?theme=auto"></iframe>

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