corbin's orlock

Kurai
Orlock (HoI)
Bcg necromunda fall 2025 campaign In Progress
R Cr St W
685¢ 600¢ 15¢ 1300¢

Actions

Kuraicorbin's orlock
1 hour, 43 minutes ago

Reassigned Sawn-off shotgun from Stash to Fat Dale (#7)

Outcome: Sawn-off shotgun is now equipped by Fat Dale (#7)
Kuraicorbin's orlock
1 hour, 43 minutes ago

Reassigned Frag grenades from Stash to Randy Reg (#6)

Outcome: Frag grenades is now equipped by Randy Reg (#6)
Kuraicorbin's orlock
1 hour, 47 minutes ago

Bought Stub gun for Stash (5¢)

Outcome: Credits remaining: 600¢
Kuraicorbin's orlock
1 hour, 47 minutes ago

Bought Sawn-off shotgun for Stash (15¢)

Outcome: Credits remaining: 605¢
Kuraicorbin's orlock
1 hour, 48 minutes ago

Added 20¢

Outcome: +20¢ (to 620¢)

Assets & Resources

Assets

  • Garage Hideout (Settlement) (Teritory)

Resources

Food 8
Reputation 2
scrap 1

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Stash

600¢
15¢

Stash Credits

600¢
Weapons
Autopistol (10¢)
Stub gun (5¢)

Jack

Road Captain (Leader)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader) , Gang Leader , Group Activation (2) , Tools of the Trade
Skills Overseer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour  (15¢)
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

iron jaw #5

Arms Master (Champion)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Rule of Iron , Tools of the Trade
Skills Shotgun Savant
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

John heavy

Arms Master (Champion)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Rule of Iron , Tools of the Trade
Skills True Grit
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Fat Dale (#7)

Recovery
Gunner (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 8+ 8+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist)
Gear Mesh armour  (15¢)
Injuries Head Injury
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Randy Reg (#6)

Gunner (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist)
Gear Mesh armour  (15¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade

Red (#2)

Gunner (Specialist) (Ganger)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Orlock Specialist) , Tools of the Trade
Gear Mesh armour  (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
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