OceanDatrel / Campaign Gang / Struggle for Scrap Bank. / Iron Spiders Scrap Bank Chapter

Iron Spiders Scrap Bank Chapter

Orlock (HoI)
Struggle for Scrap Bank. In Progress
R Cr St W
1590¢ 17¢ 1607¢

Actions

Log Action

From Struggle for Scrap Bank.

2 days, 15 hours ago

Bought Shotgun for Loadin' Hank (45¢)

Outcome: Credits remaining: 17¢
2 days, 15 hours ago

Bought Chainaxe for Loadin' Hank (30¢)

Outcome: Credits remaining: 62¢
2 days, 15 hours ago

Bought Power axe for Loadin' Hank (35¢)

Outcome: Credits remaining: 92¢
2 days, 15 hours ago

Reassigned Sawn-off shotgun from Nibz to Gekko (15¢)

Outcome: Credits remaining: 127¢
2 days, 15 hours ago

State Change: Chaz v4 changed from Convalescence to Active - Start of cycle 6

Outcome: Chaz v4 is now Active

Assets & Resources

Resources

Reputation 11

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Arms Master Champion 2
Road Sergeant Champion 1
Wrecker Prospect 4
Gunner (Specialist) Ganger 1
Bullet Merchant Hanger-on 1
Total 10

Stash

17¢

Stash Credits

17¢

Brass Balls Jackson

Road Captain (Leader)
285¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills True GritMunitioneer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

12 Gauge

Arms Master (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 3+ 3 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Shotgun Savant
Legendary Names Impressive Leadership (Iron Stare)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
inferno ammo (+15¢) 4" 16" +1 - 4 - 2 5+
Blaze, Limited

Loadin' Hank

Arms Master (Champion)
220¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills True Grit
Legendary Names Impressive Leadership (Iron Stare)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending
Power axe (35¢) - E - - S+2 -2 1 -
Disarm, Melee, Power
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited

Sebby Aces

Road Sergeant (Champion)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills True Grit
Legendary Names Impressive Leadership (Lucky)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke

Chaz v4

Wrecker (Prospect)
105¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Mesh armour (15¢)Jump booster
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Gekko

Wrecker (Prospect)
85¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Mesh armour (15¢)Jump booster
Weapons S L S L Str Ap D Am
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Nibz

Wrecker (Prospect)
170¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Mesh armour (15¢)Jump booster
Injuries Bitter Emnity
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile

Scazza

Wrecker (Prospect)
165¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 3+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Legendary Names Improbable Beat-downs (Two-guns)
Gear Mesh armour (15¢)Jump booster
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Derek

Gunner (Specialist) (Ganger)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
warp rounds (+15¢) 8" 24" +1 - 3 - 1 4+
Cursed, Limited, Single Shot

Greasy Jack

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
Skills Fast Shot
Gear None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
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