MIKAWASHIMA GANKA

Crisci
Orlock (HoI)
Sengoku Hive-throne War In Progress
R Cr St W
2125¢ 55¢ 60¢ 2240¢

Actions

Log Action

From Sengoku Hive-throne War

CrisciMIKAWASHIMA GANKA
22 hours, 17 minutes ago

Bought Armoured undersuit for Mono-mora-E (25¢)

Outcome: Credits remaining: 55¢
CrisciMIKAWASHIMA GANKA
22 hours, 21 minutes ago

Bought Autopistol for 1day Soft contact (Reckless) (10¢)

Outcome: Credits remaining: 80¢
CrisciMIKAWASHIMA GANKA
22 hours, 24 minutes ago

Cloned Soft contact (Reckless) (Clone) from 1day contact 01(Reckless) (100¢)

Outcome: Credits remaining: 90¢
CrisciMIKAWASHIMA GANKA
22 hours, 25 minutes ago

Cloned 1day contact 02(Reckless) from 1day contact 01(Reckless) (100¢)

Outcome: Credits remaining: 190¢
CrisciMIKAWASHIMA GANKA
22 hours, 28 minutes ago

Added 265¢: House FavourによるWrecke3人雇用と100cr装備分の追加。 このファイターはサイクル終了後に消去することになっていますのでそのタイミングで相殺します

Outcome: +265¢ (to 290¢)

Assets & Resources

Assets

AURUM VALLEY TECH TOWER (District)
GANG EMBASSY (District)
ONMYODO TEMPLE (District)

Resources

Reputation 6

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Arms Master Champion 3
Wrecker Prospect 4
Gunner (Specialist) Ganger 1
Gunner Ganger 3
Bullet Merchant Hanger-on 1
Rogue Doc Hanger-on 1
Total 14

Stash

55¢
60¢

Stash Credits

55¢
Gear
Promethium barrel (30¢)
Promethium barrel (30¢)

DA-TE

Road Captain (Leader)
310¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills DodgeTrue Grit
Legendary Names Unbelievable Escapes (Iron Hard)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Blind snake pouch (60¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Ency

Arms Master (Champion)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills UnstoppableFearsome
Legendary Names Unbelievable Escapes (Promethium-proof Killer)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Kincy

Arms Master (Champion)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Unstoppable
Legendary Names Unbelievable Escapes (Promethium-proof Killer)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Rancy

Arms Master (Champion)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Nerves of Steel
Legendary Names Unbelievable Escapes (Iron Hard)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited

1day contact 01(Reckless)

Wrecker (Prospect)
100¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

1day contact 02(Reckless)

Wrecker (Prospect)
100¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

1day Soft contact (Reckless)

Wrecker (Prospect)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Lasik

Wrecker (Prospect)
140¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Mesh armour (15¢)Armoured undersuit (25¢)Jump booster
Weapons S L S L Str Ap D Am
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

Dry-I

Recovery
Gunner (Specialist) (Ganger)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Mono-mora-E

Gunner (Ganger)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 6+ 7+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Head Injury , Hand Injury
Weapons S L S L Str Ap D Am
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template

Namidame

Gunner (Ganger)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template

Rogan

Gunner (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Ju-ketsu

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
Skills Fast Shot
Gear None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Landolt C

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
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