Fango / Campaign Gang / SLO County Dominion / SlabXL Inc

SlabXL Inc

Goliath (HoC)
SLO County Dominion In Progress
R Cr St W
1855¢ 132¢ 10¢ 1997¢

Actions

Log Action

From SLO County Dominion

FangoSlabXL Inc
3 months, 3 weeks ago

Buff Rockjaw spent 5 XP to advance

Outcome: Improved Movement
FangoSlabXL Inc
3 months, 3 weeks ago

Chuck Hardslab, Lord of the Iron Breakfast spent 5 XP to advance

Outcome: Improved Movement
FangoSlabXL Inc
3 months, 3 weeks ago

Scran spent 5 XP to advance

Outcome: Improved Movement
FangoSlabXL Inc
3 months, 3 weeks ago

Added 80¢: Adding income from territories

Outcome: +80¢ (to 132¢)
3 months, 3 weeks ago

Rolling recruitment boon for settlement and slag furnace

Rolled 4D6: 2 , 1 , 1 , 3 = 7 Outcome: No 6s rolled, no new recruits

Assets & Resources

Assets

Settlement (Goliath) (Starting Territory)

Settlements dot the underhive. Most are scrapshanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves.


Territory Boon

This Territory grants the following Boons:

Income: The gang earns D6x10 credits from this Territory when collecting income.

Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.

Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.

Slag Furnace (Goliath) (Territory)

Glowing with heat and spattered with molten metal, a slag furnace smelts slag and ore so that the metals they contain can be poured off.

Territory Boon

This Territory grants the following Boon:

Income: The gang earns D6x5 credits from this Territory when collecting income.

Enhanced Boon

This Territory grants Goliath gangs the following Boons:

Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.

Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.

Resources

Reputation 6

Attributes

Alignment Law-abiding
Alliance Slave Guild

Fighters

Forge Tyrant Leader 1
Sumpkroc Exotic Beast 1
Stimmer Champion 3
Forge-born Prospect 2
Bruiser Ganger 3
Bruiser (Specialist) Ganger 1
Bully Juve 4
Chain Lord Ally 1
Pit Fighter Ally 2
Shakleman Ally 1
Total 19

Stash

132¢
10¢

Stash Credits

132¢
Weapons
Axe (10¢)

Chuck Hardslab, Lord of the Iron Breakfast

Forge Tyrant (Leader)
430¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 4 4 3 3+ 3 5+ 4+ 8+ 7+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)Sumpkroc (130¢)Armoured undersuit (25¢)
Injuries Out Cold
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Chainaxe (25¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending

Sumpkroc

Sumpkroc (Exotic Beast)
Chuck Hardslab, Lord of the Iron Breakfast
M WS BS S T W I A Ld Cl Wil Int
4" 3+ - 4 4 2 6+ 2 8+ 6+ 7+ 11+
Rules Counter-chargeScaly Hide
Gear None
Weapons S L S L Str Ap D Am
Ferocious jaws - E - - S -1 1 -
Melee, Rending

Buff Rockjaw

Stimmer (Champion)
255¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 4+ 4 4 3 3+ 3 8+ 5+ 6+ 6+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the TradeClever but CautiousPhysical Perfection
Skills Nerves of Steel
Gene-smithing Natborn (Iron FleshPrime Specimen) (40¢)
Gear Armoured undersuit (25¢)Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Paired ‘pulverizers’* (50¢) - E - - S+1 -1 1 -
Melee, Paired, Pulverise

Nosh

Stimmer (Champion)
240¢
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 3+ 4 4 2 3+ 3 8+ 4+ 7+ 8+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
Skills Nerves of Steel
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Injuries Out Cold
Weapons S L S L Str Ap D Am
Assault grenade launchers (twin-linked)* (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Rapid Fire (1), Unstable
stun rounds 6" 18" - - 2 -1 1 4+
Concussion, Rapid Fire (1)

Scran

Stimmer (Champion)
215¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 4+ 4 4 2 3+ 3 8+ 4+ 7+ 8+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
Skills Nerves of Steel
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Chainaxe (30¢) - E - +1 S+1 -1 1 -
Disarm, Melee, Parry, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Gryndr

Forge-born (Prospect)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
Gear Furnace plates (5¢)
Injuries Out Cold
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Stigg

Forge-born (Prospect)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Brick

Bruiser (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
Gear Mesh armour (15¢)
Injuries Bitter Emnity
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Cliff Beefpile

Bruiser (Specialist) (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Tools of the Trade
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Mack ‘Meatneck’

Bruiser (Ganger)
185¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template

Nuggz

Bruiser (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
Gear Mesh armour (15¢)
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Heavy club (15¢) - E - - S - 2 -
Concussion, Melee
Stub cannon (20¢) 9" 18" - - 5 - 1 3+
Knockback

Bruh

Bully (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Frag

Bully (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Sigma

Bully (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Slagg

Bully (Juve)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Chain Lord

Chain Lord (Ally)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 6+ 4 4 2 4+ 2 7+ 6+ 7+ 9+
Rules Group Activation (2)Slaver Entourage Hierarchy (Leader)
Skills OverseerHurl
Gear Bio-boosterCarapace (light)Stimm-slug stash
Weapons S L S L Str Ap D Am
Chain glaive* E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile

Pit Fighter 1

Pit Fighter (Ally)
M WS BS S T W I A Ld Cl Wil Int
%" 4+ 6+ 3 3 1 4+ 2 8+ 7+ 8+ 10+
Rules BodyguardIndentured Fighters
Skills Rain of Blows
Gear Flak armourStimm-slug stash
Weapons S L S L Str Ap D Am
Chain glaive* E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile

Pit Fighter 2

Pit Fighter (Ally)
M WS BS S T W I A Ld Cl Wil Int
%" 4+ 6+ 3 3 1 4+ 2 8+ 7+ 8+ 10+
Rules BodyguardIndentured Fighters
Skills Rain of Blows
Gear Flak armourStimm-slug stash
Weapons S L S L Str Ap D Am
Chain glaive* E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile

Shackleman

Shakleman (Ally)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 3 3 2 4+ 1 8+ 7+ 7+ 8+
Rules None
Skills Disarm
Gear Cult iconFlak armour
Weapons S L S L Str Ap D Am
Harpoon launcher* 6" 18" +2 - 5 -3 1 5+
Drag, Impale, Scarce
Shock stave E 2" - - S+1 - 1 -
Melee, Shock, Versatile
Embed Code

    Copy the code below and paste it into your website to embed the fighter card.

    The embed page contains the iframe-resizer child page code so you use the parent page code if you want.

    Add ?theme=light or ?theme=dark to the URL to force a particular theme.