Always Carry A Bolter (final)
walkertg42
Palanite Enforcers (BoL)
Forgotten Riches Below
In Progress
| R | Cr | St | W |
|---|---|---|---|
| 2930¢ | 5¢ | 70¢ | 3005¢ |
Actions
Log Action
walkertg42
•
Always Carry A Bolter (final)
1 month, 3 weeks ago
Bought Incendiary charges for Cpt. Angel (40¢)
Outcome: Credits remaining: 5¢
walkertg42
•
Always Carry A Bolter (final)
1 month, 3 weeks ago
2d6 for Trading Post availability
Rolled 2D6: 3 , 1 = 4 Outcome: 4 + 5 = 9
walkertg42
•
Always Carry A Bolter (final)
1 month, 3 weeks ago
Bought Scare Gas Grenade for Grenade launcher array on ED-209 (15¢)
Outcome: Credits remaining: 45¢
walkertg42
•
Always Carry A Bolter (final)
2 months ago
Reassigned Smoke grenades from Stash to Sgt. Hope
Outcome: Smoke grenades is now equipped by Sgt. Hope
walkertg42
•
Always Carry A Bolter (final)
2 months ago
Cpt. Angel spent 9 XP to advance
Outcome: Gained Non-verbal Communication skillAssets & Resources
Resources
| Reputation | 12 |
Attributes
| Affiliations | Not set |
| Alignment | Not set |
| Alliance | Not set |
| Palanite Enforcer Prefecture | Not set |
| Saint | Not set |
Fighters
| Captain | Leader | 1 |
| Sergeant | Champion | 3 |
| Patrolman | Ganger | 3 |
| Patrolman (Specialist) | Ganger | 1 |
| Rookie Patrolman | Juve | 2 |
| ‘Sanctioner’ Pattern Automata | Brute | 1 |
| Ammo-jack | Hanger-on | 1 |
| Total | 12 | |
Stash
5¢
70¢
Stash Credits
5¢
| Gear |
Ammo cache
(60¢)
Flak armour
(10¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cpt. Angel
Captain
(Leader)
600¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 3+ | 4 | 4 | 3 | 3+ | 2 | 4+ | 4+ | 5+ | 5+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| Skills | Nerves of Steel, Overseer, Non-verbal Communication, Fearsome | ||||||||||
| Gear | Lho sticks (5¢), Hazard suit (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Out Cold , Horrid Scars | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Gleeful Judgement (85¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power, Whispering | ||||||||
| Haemophagic blade (150¢) | - | E | - | +1 | - | -2 | - | - |
| Haemophagic, Melee, Toxin | ||||||||
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Sgt. Fisher
Sergeant
(Champion)
315¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 3+ | 3 | 4 | 2 | 3+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Restraint Protocols | ||||||||||
| Gear | Wild Snake (30¢), Hazard suit (10¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Spinal Injury | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Sgt. Hope
Convalescence
Sergeant
(Champion)
400¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 2+ | 3 | 5 | 2 | 3+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Evade, Fast Shot | ||||||||||
| Gear | Medi skull (60¢), Hazard suit (10¢), Armoured undersuit (25¢), Grav-chute (50¢), Magnacles | ||||||||||
| Injuries | Convalescence | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Sgt. Turner
Sergeant
(Champion)
280¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 2+ | 3 | 3 | 2 | 3+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Got Your Six, Fast Shot | ||||||||||
| Gear | Hazard suit (10¢), Armoured undersuit (25¢), Photo-goggles (35¢), Magnacles | ||||||||||
| Injuries | Out Cold | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
PC Cartwright
Patrolman
(Ganger)
150¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢), Photo-lumen (15¢), Magnacles | ||||||||||
| Injuries | Out Cold | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
PC Thatcher
Patrolman
(Ganger)
195¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 4 | 1 | 2+ | 1 | 7+ | 7+ | 7+ | 6+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢), Photo-lumen (15¢), Magnacles | ||||||||||
| Injuries | Convalescence , Old Battle Wound | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
PC Wainwright
Recovery
Patrolman
(Ganger)
225¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 4 | 1 | 3+ | 1 | 7+ | 7+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢), Photo-lumen (15¢), Magnacles | ||||||||||
| Injuries | Head Injury | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Riot shield (35¢) | - | E | - | -1 | S | - | 1 | - |
| Assault Shield, Melee | ||||||||
Special Constable Butterman
Patrolman (Specialist)
(Ganger)
250¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 4 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Specialist), Tools of the Trade (Specialist only) | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Out Cold | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Riot shield (35¢) | - | E | - | -1 | S | - | 1 | - |
| Assault Shield, Melee | ||||||||
Newbie
Rookie Patrolman
(Juve)
95¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Gear | Flak armour (10¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer shotgun (60¢) | ||||||||
| salvo rounds | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder rounds | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
Rookie
Rookie Patrolman
(Juve)
145¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Palanite Enforcer Specialist) | ||||||||||
| Skills | Hip Shooting | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Injuries | Hobbled | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer shotgun (60¢) | ||||||||
| salvo rounds | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder rounds | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
ED-209
‘Sanctioner’ Pattern Automata
(Brute)
275¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 4 | 5 | 3 | 5+ | 2 | 8+ | 7+ | 6+ | 9+ |
| Rules | Automated Repair Systems, Mobile Bulwark | ||||||||||
| Skills | Got Your Six | ||||||||||
| Gear | Carapace (heavy) (20¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher array | ||||||||
| Photon Flash | 6" | 18" | - | - | - | - | - | 5 |
| Blast (5"), Flash | ||||||||
| Choke Gas (+35¢) | 6" | 18" | -1 | - | - | - | - | 5 |
| Blast (3"), Gas, Limited | ||||||||
| Scare Gas Grenade (+15¢) | 6" | 18" | -1 | - | - | - | - | 6 |
| Blast (3"), Fear, Gas, Limited | ||||||||
| Heavy shock baton | - | E | - | - | +1 | - | 2 | - |
| Concussion, Melee, Power, Shock | ||||||||
| Pacifier assault claw | - | E | - | - | S | -1 | 2 | - |
| Melee, Pulverise | ||||||||
Jack
Ammo-jack
(Hanger-on)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 9+ | 7+ | 6+ | 7+ |
| Rules | Gun-smith | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1) | ||||||||
| Power sword | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
Embed Code
Copy the code below and paste it into your website to embed the fighter card.
The embed page contains the iframe-resizer child page code so you use the parent page code if you want.
Add ?theme=light or ?theme=dark to the URL to force a particular theme.