Dustsea Scorpions

koboldking
Orlock (HoI)
R Cr St W
1680¢ 1680¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Cyber-mastiff Exotic Beast 1
Road Sergeant Champion 1
Wrecker Prospect 1
Gunner Ganger 2
Greenhorn Juve 1
Iron Rider Crew 2
Total 9

Stash

Stash Credits

Deckard

Road Captain (Leader)
290¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Nerves of Steel
Legendary Names Unbelievable Escapes (Iron Hard)
Gear Flak armour (10¢)Respirator (15¢)Cyber-mastiff (100¢)
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Rad XIII

Cyber-mastiff (Exotic Beast)
Deckard
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 3 1 4+ 1 7+ 6+ 8+ 8+
Rules Loyal ProtectorWatchdog
Gear None
Weapons S L S L Str Ap D Am
Savage bite - E - - S -2 1 -
Disarm, Melee

Zhora

Road Sergeant (Champion)
325¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Steady Hands
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Flak armour (10¢)Bionic arm (mundane)
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)

Bryant

Wrecker (Prospect)
140¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Flak armour (10¢)Jump booster
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Rachel

Gunner (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Roy

Gunner (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
8" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Mounted
Gear Flak armour (10¢)Respirator (15¢)Waster’s dirtbike (50¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback

Pris

Greenhorn (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

K2

Outrider Quad (Vehicle)
Hannibal
160¢
M Fr Sd Rr HP Hnd Sv
9" 4 3 3 2 4+ 5+
Rules AgileDedicated GunnerWeapon Hardpoints
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy

Hannibal

Iron Rider (Crew)
140¢
BS Ld Cl Wil Int
4+ 6+ 6+ 7+ 7+
Rules None
Gear Respirator (15¢)Orlock outrider quad (80¢)
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Dust Falcon

Ridgerunner (Vehicle)
Morton
110¢
M Fr Sd Rr HP Hnd Sv
7" 5 4 4 3 7+ 5+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Locomotion Wheeled
Gear None
Weapons S L S L Str Ap D Am
Harpoon launcher* (110¢) 6" 18" +2 - 5 -3 1 5+
Drag, Impale, Scarce

Morton

Iron Rider (Crew)
205¢
BS Ld Cl Wil Int
4+ 6+ 6+ 7+ 7+
Rules None
Gear Ridgerunner (95¢)
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
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