Dystopia / Campaign Gang / Trubbel i undre jorden - Episode V: "The Dome Strikes Back" / Coldfire Boys

Coldfire Boys

Van Saar (HoA)
Trubbel i undre jorden - Episode V: "The Dome Strikes Back" In Progress
R Cr St W
1670¢ 60¢ 1730¢

Actions

Log Action

From Trubbel i undre jorden - Episode V: "The Dome Strikes Back"

DystopiaColdfire Boys
5 months, 1 week ago

Reputation Update: Coldfire Boys lost 1 Reputation (new total: 5)

DystopiaColdfire Boys
5 months, 1 week ago

Rutgr spent 5 XP to advance

Outcome: Improved Movement
DystopiaColdfire Boys
5 months, 1 week ago

Added 1 XP for Schae

Outcome: Current: 1 XP, Total: 1 XP
DystopiaColdfire Boys
5 months, 1 week ago

Added 1 XP for Engael

Outcome: Current: 3 XP, Total: 3 XP
DystopiaColdfire Boys
5 months, 1 week ago

Added 1 XP for Maex

Outcome: Current: 3 XP, Total: 3 XP

Assets & Resources

Assets

Ancient ruins (Territory)

"The underhive is full of ancient mazelike ruins filled with riches...or?"
Territory boon
Reputation:
Whilst it controls this territory the gang adds +1 to their Reputation
Income:
The gang earns 60 credits from this territory when collecting income.
Special:  The ancient ruins are hard to navigate. Nominate one gang member to collect the income from the ruins. Roll a D6, on the roll of 1 the fighter took a wrong turn. Make either an intelligence or cool check. If successful, the fighter finds their way back, if they fail they get lost and can’t be selected to fight in the gangs next battle.
Value: 5

 

Ghast field (Territory)

"Ghast is highly sought after in certain circles for its...interetsting...effects..."
Territory boon
Reputation:
Whilst it controls this territory the gang adds +1 to their Reputation
Income:
The gang earns 60 credits from this territory when collecting income.
Special:  When collecting income from this territory, the gang can opt to collect an extra large amount of ghast. Nominate one non-juve fighter to do the collecting. Roll a D6, on a 1 the fighter is subject to the insane condition during his/her next battle (even if otherwise immune to this) and must be selected to participate.
The gang recieves 1D3 doses of Ghast that can either be kept, or sold for 10 credits each.
Value: 5

Slop shop (Territory)

"Just like your mom used to make it."
Territory boon:
Income:
The gang earns 15 credits from this territory when collecting income.
Recruit:
Whilst it controls this territory, the gang has access to a Slopper hangers-on for free.
Value: 2

Thermal Quiet - Coldfire Boys Settlement (Territory)

"Quiet means stable. Stable means wait."
Territory boon
Income:
The gang earns 45 credits from this territory when collecting income.
Recruit: When collecting income, the gang may choose to roll two D6. On a roll of 6 on either dice, the gang may recruit a single juve from their House list for free. If both dice come up as 6, then the gang may instead recruit a single ganger from their House list for free.
Note: Weapons and wargear not included, sold separately.
Special: This territory can never be lost and does not count towards the number of territories a gang can hold.

Resources

Reputation 5

Attributes

No attributes set.

Fighters

Prime Leader 1
Augmek Champion 1
Archeotek Champion 1
Neotek Prospect 1
Tek Specialist Specialist 1
Tek Ganger 2
Subtek Juve 1
Rogue Doc Hanger-on 1
Total 9

Stash

60¢

Stash Credits

60¢

Rutgr

Prime (Leader)
300¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
Skills Iron Will
Gear Carapace (light) (80¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

Dael

Augmek (Champion)
295¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Fast Shot
Gear Carapace (light) (80¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Espen

Archeotek (Champion)
380¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
Skills Fixer
Cyberteknika Motive Cyberteknika (Alpha)
Gear Carapace (heavy) (100¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Digi laser (25¢) E 3" - - 1 - 1 6+
Digi, Melee, Versatile
Digi laser (25¢) E 3" - - 1 - 1 6+
Digi, Melee, Versatile
Digi laser (25¢) E 3" - - 1 - 1 6+
Digi, Melee, Versatile
Spider-rig* (80¢) E 3" +1 +1 S+1 -1 1 -
Entangle, Melee, Paired, Parry, Shock, Versatile

Otto

Neotek (Prospect)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
Gear Mesh armour (15¢)Armoured bodygloveGrav-cutter
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Lucien

Tek Specialist (Specialist)
205¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Aldon

Tek (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 4 -1 1 6+
Rapid Fire (1)
Hotshot las pack (+20¢)
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Maex

Tek (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 4 -1 1 6+
Rapid Fire (1)
Hotshot las pack (+20¢)
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Engael

Subtek (Juve)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
Gear Mesh armour (15¢)Armoured bodyglove
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Schae

Rogue Doc (Hanger-on)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Mesh armour (15¢)Medicae kitMedi skull
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
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