Ash-Nines Precinct

ZetaIsZeta
Palanite Enforcers (BoL)
Sump Sea Badzone Collapse Disaster In Progress
R Cr St W
1670¢ 75¢ 1745¢

Actions

ZetaIsZetaAsh-Nines Precinct
3 days, 9 hours ago

Added 1 XP for Officer Bernett

Outcome: Current: 1 XP, Total: 1 XP
ZetaIsZetaAsh-Nines Precinct
3 days, 9 hours ago

Added 1 XP for Officer Harris

Outcome: Current: 2 XP, Total: 8 XP
ZetaIsZetaAsh-Nines Precinct
3 days, 9 hours ago

Added 70¢

Outcome: +70¢ (to 75¢)
ZetaIsZetaAsh-Nines Precinct
3 days, 9 hours ago

Added 3 XP for Subjugator Bargheist

Outcome: Current: 6 XP, Total: 12 XP
ZetaIsZetaAsh-Nines Precinct
3 days, 9 hours ago

Added 2 XP for Captain Trasen

Outcome: Current: 8 XP, Total: 8 XP

Assets & Resources

Assets

  • Cop Shop (Settlement)
  • Drinking Hole (Delaque) (Territory)
  • Rogue Doc Shop (Territory)

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance The Imperial House
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set
Fighter Types Category Count #
Captain Leader 1
Sergeant Champion 1
Subjugator Sergeant Champion 1
Patrolman Ganger 2
Patrolman (Specialist) Ganger 1
Subjugator Patrolman Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 1
Rogue Doc Hanger-on 1
Haunt (Psyrender) Hanger-on 1
# of Active Fighters 11

Stash

75¢

Stash Credits

75¢

Captain Trasen

Captain (Leader)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Prefecture Skills Palanite (Priority Threat)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Sergeant Breaker

Sergeant (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Trick ShotFast Shot
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Sergeant Mayday

Subjugator Sergeant (Champion)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nerves of SteelThreat Response
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Officer Bernett

Patrolman (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Arc rifle (100¢) 9" 24" +2 -1 5 - 1 6+
Blaze, Rapid Fire (1), Shock

Officer Faulter

Patrolman (Ganger)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Officer Harris

Patrolman (Specialist) (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Subjugator Bargheist

Subjugator Patrolman (Ganger)
275¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 2 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Skeletal enhancers (mundane) (70¢)Magnacles
Injuries Spinal Injury
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Subjugator Chester

Subjugator Patrolman (Specialist) (Ganger)
185¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 8+ 8+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries Head Injury
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Rookie Hansen

Rookie Patrolman (Juve)
110¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Free

Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kit
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Officer Anderson

Haunt (Psyrender) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
Skills Fearsome
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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