Inquisitorial investigation force

Jelcius
Venators (AN)
R Cr St W
1000¢ 1000¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

House Hunt Leader 2 – 433 Leader 1
House Hunt Champion 3 – 442 Champion 2
House Hunter 4 – 645 Ganger 2
House Specialist 3 – 443 Ganger 1
Beastman Hunter Ganger 2
Total 8

Stash

Stash Credits

Inquisitor Leximen

House Hunt Leader 2 – 433 (Leader)
Legacy: Cawdor (HoF)
265¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 4 3 2 3+ 2 6+ 6+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeSanctioned Psyker
Skills Unstoppable
Powers Molten Bolt (Pyromancy)
Psyker Sanctioned psyker upgrade (35¢)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Adept Gloaming

House Hunt Champion 3 – 442 (Champion)
Legacy: Delaque (HoS)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 7+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Gear None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Adept Skylark

House Hunt Champion 3 – 442 (Champion)
Legacy: Delaque (HoS)
150¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 7+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Gear None
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent

Arbite

House Hunter 4 – 645 (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 6+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Arbite 2

House Hunter 4 – 645 (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 6+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

"lucky" K1-11

House Specialist 3 – 443 (Ganger)
65¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 7+ 6+ 8+ 9+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Reckoning

Beastman Hunter (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 4 4 1 4+ 1 9+ 6+ 8+ 8+
Rules Feral WarriorsFrenzon ConditioningGang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile

Retribution

Beastman Hunter (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 4 4 1 4+ 1 9+ 6+ 8+ 8+
Rules Feral WarriorsFrenzon ConditioningGang Fighter (Ganger)Promotion (Venator Specialist)
Gear None
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile
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