Campaign Actions
Chaos Bloom
Added 8 XP for VR-333 'Knight'
Outcome: Current: 8 XP, Total: 8 XPRM-281 ‘Crate’ spent 8 XP to advance
Outcome: Improved Ballistic SkillAdded 7 XP for RM-281 ‘Crate’
Outcome: Current: 11 XP, Total: 17 XPInjury: JM-348 'Mank' suffered Enfeebled
Outcome: JM-348 'Mank' was put into ActiveAdded 3 XP for JM-348 'Mank'
Outcome: Current: 4 XP, Total: 10 XPInjury: JE-315 'Edge' suffered Enfeebled
Outcome: JE-315 'Edge' was put into ActiveInjury: JE-315 'Edge' suffered Eye Injury
Outcome: JE-315 'Edge' was put into RecoveryAdded 2 XP for JE-315 'Edge'
Outcome: Current: 2 XP, Total: 2 XPInjury: CV-325 'Vega' suffered Head Injury
Outcome: CV-325 'Vega' was put into ActiveAdded 1 XP for CV-325 'Vega'
Outcome: Current: 3 XP, Total: 3 XPEquipped VR-333 'Knight' with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 175¢Death: SR-144 ‘Hammer’ was killed
Outcome: SR-144 ‘Hammer’ is permanently dead. 3 equipment transferred to stash, 1 stayed with the fighter.Added 5 XP for JE-135 ‘Crow’
Outcome: Current: 6 XP, Total: 12 XPInjury: GB-172 'Grace' suffered Eye Injury
Outcome: GB-172 'Grace' was put into RecoveryInjury: GB-172 'Grace' suffered Partially Deafened
Outcome: GB-172 'Grace' was put into ActiveInjury: GB-172 'Grace' suffered Horrid Scars
Outcome: GB-172 'Grace' was put into ActiveAdded 2 XP for GB-172 'Grace'
Outcome: Current: 2 XP, Total: 2 XPHieronimus Brauer spent 8 XP to advance
Outcome: Improved ToughnessAdded 7 XP for Hieronimus Brauer
Outcome: Current: 13 XP, Total: 13 XPReduced 10¢
Outcome: -10¢ (to 175¢, all time: 1175¢)Reputation Update: Beta-Pi-13 Patrol gained 3 Reputation (new total: 10)
Bought Layered flak armour for VR-333 'Knight' (20¢)
Outcome: Credits remaining: 15¢Bought Enforcer boltgun for JE-315 'Edge' (50¢)
Outcome: Credits remaining: 35¢Equipped VR-333 'Knight' with SLHG pattern assault ram ‘Sledge hammer’* from stash (90¢)
Outcome: Credits remaining: 85¢Hired VR-333 'Knight' (55¢)
Outcome: Credits remaining: 85¢Bought Armoured undersuit for JE-315 'Edge' (25¢)
Outcome: Credits remaining: 140¢Bought Flak armour for JE-315 'Edge' (10¢)
Outcome: Credits remaining: 165¢Bought Stub gun for JE-315 'Edge' (5¢)
Outcome: Credits remaining: 175¢Hired JE-315 'Edge' (45¢)
Outcome: Credits remaining: 180¢Injury: RP-413 ‘Piercer’ suffered Hobbled
Outcome: RP-413 ‘Piercer’ was put into RecoveryAdded 1 XP for RP-413 ‘Piercer’
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for RM-281 ‘Crate’
Outcome: Current: 4 XP, Total: 10 XPJM-348 'Mank' spent 6 XP to advance
Outcome: Improved MovementAdded 3 XP for JM-348 'Mank'
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for CV-325 'Vega'
Outcome: Current: 2 XP, Total: 2 XPAdded 4 XP for SR-144 ‘Hammer’
Outcome: Current: 5 XP, Total: 5 XPJE-135 ‘Crow’ spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for JE-135 ‘Crow’
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Hieronimus Brauer
Outcome: Current: 6 XP, Total: 6 XPBought Mesh armour for RP-413 ‘Piercer’ (15¢)
Outcome: Credits remaining: 0¢Bought Mesh armour for RM-281 ‘Crate’ (15¢)
Outcome: Credits remaining: 15¢Bought Mesh armour for JM-348 'Mank' (15¢)
Outcome: Credits remaining: 30¢Bought Mesh armour for CV-325 'Vega' (15¢)
Outcome: Credits remaining: 45¢Bought Mesh armour for GB-172 'Grace' (15¢)
Outcome: Credits remaining: 110¢Bought Armoured undersuit for GB-172 'Grace' (25¢)
Outcome: Credits remaining: 125¢Bought Web gun for GB-172 'Grace' (125¢)
Outcome: Credits remaining: 150¢Hired GB-172 'Grace' (80¢)
Outcome: Credits remaining: 275¢