Campaign Actions
HATE Club - 2026 Underhells
Exploration Points Update: Recon patrol M09 gained 3 Exploration Points (new total: 3)
Injury: Fury suffered Out Cold
Outcome: Fury was put into ActiveAdded 1 XP for Young Timy
Outcome: Current: 6 XP, Total: 6 XPInjury: Concrete suffered Convalescence
Outcome: Concrete was put into ConvalescenceInjury: Brick suffered Hobbled
Outcome: Brick was put into RecoveryAdded 1 XP for Brick
Outcome: Current: 3 XP, Total: 6 XPInjury: Bruises suffered Horrid Scars
Outcome: Bruises was put into ActiveSpent 6 XP for Bruises
Outcome: Current: 0 XP, Total: 18 XPAdded 6 XP for Bruises
Outcome: Current: 6 XP, Total: 18 XPSpent 6 XP for Bruises
Outcome: Current: 0 XP, Total: 12 XPInjury: Young Timy suffered Bitter Emnity
Outcome: Young Timy was put into ActiveInjury: Fury suffered Bitter Emnity
Outcome: Fury was put into ActiveState Change: Brick changed from Convalescence to Active
Outcome: Brick is now ActiveState Change: « Headshot » Tom changed from Recovery to Active
Outcome: « Headshot » Tom is now ActiveAdded 1 XP for Young Timy
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Not so fast
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Bruises
Outcome: Current: 6 XP, Total: 12 XPTerritory Transfer: Hunter’s Enclave1 transferred from no one to Recon patrol M09
Data Crystals Update: Recon patrol M09 gained 1 Data Crystals (new total: 1)
Bought Transport bed for Custom Rig (15¢)
Outcome: Credits remaining: 30¢Bought Heavy stubber* for Custom Rig (130¢)
Outcome: Credits remaining: 45¢Bought Heavy stubber* for Custom Rig (130¢)
Outcome: Credits remaining: 45¢Rolling for advancement to Fury
Rolled 2D6: 3 , 1 = 4Rolling for advancement to Brick
Rolled 2D6: 3 , 5 = 8 Outcome: Improved WillpowerAdded 1 XP for Young Timy
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for « Headshot » Tom
Outcome: Current: 4 XP, Total: 7 XPAdded 1 XP for Brick
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Not so fast
Outcome: Current: 5 XP, Total: 5 XPAdded 5 XP for Fury
Outcome: Current: 5 XP, Total: 5 XPAdded 5 XP for Concrete
Outcome: Current: 6 XP, Total: 12 XPAdded 3 XP for Bruises
Outcome: Current: 4 XP, Total: 10 XPInjury: Bruises suffered Partially Deafened
Outcome: Bruises was put into ActiveInjury: Brick suffered Convalescence
Outcome: Brick was put into ConvalescenceInjury: « Headshot » Tom suffered Hobbled
Outcome: « Headshot » Tom was put into RecoveryRolling for advancement to « Headshot » Tom
Rolled 2D6: 3 , 6 = 9 Outcome: Improved IntelligenceBruises spent 6 XP to advance
Outcome: Improved Ballistic SkillConcrete spent 6 XP to advance
Outcome: Improved Weapon SkillBought Enforcer boltgun for Fury (50¢)
Outcome: Credits remaining: 105¢Bought Hardened flak armour for Fury (30¢)
Outcome: Credits remaining: 155¢Bought Armoured undersuit for Bruises (25¢)
Outcome: Credits remaining: 230¢Added 3 XP for Young Timy
Outcome: Current: 3 XP, Total: 3 XPAdded 6 XP for « Headshot » Tom - downtime catchup
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Brick - downtime catchup
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Not so fast
Outcome: Current: 4 XP, Total: 4 XPAdded 7 XP for Concrete - downtime catchup
Outcome: Current: 7 XP, Total: 7 XPAdded 7 XP for Bruises - Downtime catch up
Outcome: Current: 7 XP, Total: 7 XPAdded 250¢: Downtime creds
Outcome: +250¢ (to 255¢)Territory Transfer: Gutted Rig1 transferred from no one to Recon patrol M09