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IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Bought Filter plugs for Hans Wehtmat (10¢)

Outcome: Credits remaining: 27¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Bought Data-thief for Dwayne ‘The Smartest Worm in the Burrough’ Johnsoil (35¢)

Outcome: Credits remaining: 37¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 45¢: can't seem to make gear from loot crate free so adding creds to the value of filter plugs and data thief

Outcome: +45¢ (to 72¢)
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Bought Photo-goggles for Free Worm (20¢)

Outcome: Credits remaining: 27¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Bought Mesh armour for Dirtney Spears (15¢)

Outcome: Credits remaining: 47¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Bought Long rifle for Free Worm (30¢)

Outcome: Credits remaining: 62¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 50¢: refund on free ganger from territory

Outcome: +50¢ (to 92¢)
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Hired Free Worm (50¢)

Outcome: Credits remaining: 42¢
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

State Change: Wormy Sanders changed from Active to Convalescence

Outcome: Wormy Sanders is now Convalescence
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 90¢

Outcome: +90¢ (to 92¢)
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Jean Wormo spent 6 XP to advance

Outcome: Improved Ballistic Skill
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Rolling for advancement to Jean Wormo

Rolled 2D6: 4 , 4 = 8 Outcome: Improved Intelligence
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Rolling for advancement to Hans Wehtmat

Rolled 2D6: 1 , 2 = 3 Outcome: Improved Ballistic Skill
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Rolling for advancement to Dwayne ‘The Smartest Worm in the Burrough’ Johnsoil

Rolled 2D6: 2 , 1 = 3 Outcome: Improved Ballistic Skill
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 2 XP for Wormson

Outcome: Current: 2 XP, Total: 2 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 4 XP for Jean Wormo

Outcome: Current: 6 XP, Total: 18 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 4 XP for Hans Wehtmat

Outcome: Current: 8 XP, Total: 23 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 4 XP for Dwayne ‘The Smartest Worm in the Burrough’ Johnsoil

Outcome: Current: 8 XP, Total: 14 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 3 XP for Dirtney Spears

Outcome: Current: 3 XP, Total: 3 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 1 XP for Wormy Sanders

Outcome: Current: 3 XP, Total: 3 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 4 XP for Gregory The Indestructible

Outcome: Current: 4 XP, Total: 4 XP
IndecisionkillsThe Squim Firm
1 day, 4 hours ago

Added 2 XP for Slimothy

Outcome: Current: 2 XP, Total: 2 XP
IndecisionkillsThe Squim Firm
1 day, 5 hours ago

Added 4 XP for Wormothy

Outcome: Current: 4 XP, Total: 4 XP
IndecisionkillsThe Squim Firm
1 day, 7 hours ago

Bought Smoke grenades for Wormothy (15¢)

Outcome: Credits remaining: 2¢
IndecisionkillsThe Squim Firm
1 day, 7 hours ago

Added 12¢

Outcome: +12¢ (to 17¢)
IndecisionkillsThe Squim Firm
1 day, 7 hours ago

Added 2 XP for Wormy Sanders

Outcome: Current: 2 XP, Total: 2 XP
IndecisionkillsThe Squim Firm
1 day, 9 hours ago

Bought Photo-goggles for Wormy Sanders (20¢)

Outcome: Credits remaining: 5¢
IndecisionkillsThe Squim Firm
1 day, 9 hours ago

Bought Shock stave for Wormy Sanders (25¢)

Outcome: Credits remaining: 25¢
IndecisionkillsThe Squim Firm
1 day, 9 hours ago

Bought Smoke grenades for Gregory The Indestructible (15¢)

Outcome: Credits remaining: 50¢
IndecisionkillsThe Squim Firm
1 day, 9 hours ago

Bought Stub gun for Gregory The Indestructible (5¢)

Outcome: Credits remaining: 65¢
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Hans Wehtmat

Rolled 2D6: 3 , 3 = 6 Outcome: Improved Toughness
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Reduced 3 XP for Hans Wehtmat - Didn’t take enough off for advancement

Outcome: Current: 10 XP, Total: 19 XP
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Hans Wehtmat

Rolled 2D6: 5 , 3 = 8 Outcome: Improved Intelligence
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Hans Wehtmat

Rolled 2D6: 2 , 6 = 8 Outcome: Improved Intelligence
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Added 70¢

Outcome: +70¢ (to 70¢)
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Jean Wormo

Rolled 2D6: 6 , 1 = 7 Outcome: Improved Movement
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Jean Wormo

Rolled 2D6: 2 , 1 = 3 Outcome: Improved Weapon Skill
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Rolling for advancement to Dwayne The Worm Johnsoil

Rolled 2D6: 3 , 5 = 8 Outcome: Improved Intelligence
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Added 22 XP for Hans Wehtmat

Outcome: Current: 22 XP, Total: 22 XP
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Added 14 XP for Jean Wormo

Outcome: Current: 14 XP, Total: 14 XP
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Added 10 XP for Dwayne The Worm Johnsoil

Outcome: Current: 10 XP, Total: 10 XP
IndecisionkillsThe Squim Firm
6 days, 9 hours ago

Reputation Update: The Squim Firm gained 8 Reputation (new total: 9)