Campaign Actions
Sengoku Hive-throne War
Spent 20¢: armourd under suitを売る処理を間違えて25cr戻ってきてしまったので5crにするために引いた
Outcome: -20¢ (to 5¢)Lasik spent 6 XP to advance
Outcome: Improved Ballistic SkillLasik spent 6 XP to advance
Outcome: Improved Ballistic SkillDA-TE spent 3 XP to advance
Outcome: Gained Unbelievable Escapes (Badzone Legend)Equipped Kanari-E with Spur from stash (35¢)
Outcome: Credits remaining: 0¢Bought Spur for Stash (35¢)
Outcome: Credits remaining: 0¢Equipped Kanari-E with Sensor skull from stash (60¢)
Outcome: Credits remaining: 35¢Bought Sensor skull for Stash (60¢)
Outcome: Credits remaining: 35¢Moved Medi skull from Kanari-E to stash (80¢)
Outcome: Credits remaining: 15¢Spent 40¢: サーボスカルのmediが本来80crのところ60crだったのでコスト調整
Outcome: -40¢ (to 15¢)Equipped Kanari-E with Medi skull from stash (60¢)
Outcome: Credits remaining: 55¢Bought Medi skull for Stash (60¢)
Outcome: Credits remaining: 55¢Moved Sensor skull from Kanari-E to stash (60¢)
Outcome: Credits remaining: 55¢Equipped DA-TE with Grav gun from stash (120¢)
Outcome: Credits remaining: 55¢Equipped Ency with Balefire thrower from stash (120¢)
Outcome: Credits remaining: 55¢Equipped DA-TE with Servo harness (full) from stash (160¢)
Outcome: Credits remaining: 55¢Equipped DA-TE with Camoelean elixir from stash (75¢)
Outcome: Credits remaining: 55¢Equipped Kanari-E with Camoelean elixir from stash (75¢)
Outcome: Credits remaining: 55¢Sold equipment from stash: Promethium barrel (30¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 55¢)Sold equipment from stash: Promethium barrel (30¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 50¢)Bought Camoelean elixir for Stash (75¢)
Outcome: Credits remaining: 45¢Bought Camoelean elixir for Stash (75¢)
Outcome: Credits remaining: 120¢Kanari-E spent 3 XP to advance
Outcome: Gained Unbelievable Escapes (Promethium-proof Killer)Equipped Kanari-E with Blind snake pouch from stash (60¢)
Outcome: Credits remaining: 195¢Equipped Kanari-E with Bio-booster from stash (35¢)
Outcome: Credits remaining: 195¢Equipped Kanari-E with Sensor skull from stash (60¢)
Outcome: Credits remaining: 195¢Equipped Kanari-E with Medi skull from stash (60¢)
Outcome: Credits remaining: 195¢Bought Blind snake pouch for Stash (60¢)
Outcome: Credits remaining: 195¢Bought Bio-booster for Stash (35¢)
Outcome: Credits remaining: 255¢Bought Grav gun for Stash (120¢)
Outcome: Credits remaining: 290¢Bought Servo harness (full) for Stash (160¢)
Outcome: Credits remaining: 410¢Bought Sensor skull for Stash (60¢)
Outcome: Credits remaining: 570¢Bought Medi skull for Stash (60¢)
Outcome: Credits remaining: 630¢Bought Autopistol for Kanari-E (30¢)
Outcome: Credits remaining: 690¢Bought Autopistol for Kanari-E (30¢)
Outcome: Credits remaining: 720¢Added 500¢: 最終サイクルに向けて追加の500cr
Outcome: +500¢ (to 750¢)State Change: Lasik changed from Recovery to Active
Outcome: Lasik is now ActiveState Change: Rancy changed from Recovery to Active
Outcome: Rancy is now ActiveRolling for advancement to Namidame
Rolled 2D6: 1 , 3 = 4 Outcome: Improved Ballistic SkillRolling for advancement to Rogan
Rolled 2D6: 6 , 5 = 11 Outcome: Improved CoolAdded 8 XP for Rogan
Outcome: Current: 10 XP, Total: 19 XPAdded 2 XP for Namidame
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for Namidame
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Namidame
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for Mono-mora-E
Outcome: Current: 4 XP, Total: 4 XPInjury: Rancy suffered Hand Injury
Outcome: Rancy was put into RecoveryAdded 1 XP for Kincy
Outcome: Current: 1 XP, Total: 17 XPAdded 2 XP for Kanari-E
Outcome: Current: 3 XP, Total: 9 XP