Campaign Actions
In the Shadows of the Rustyards
Reputation Update: Genekiss Lho-Stick Inc. (Hand of reclamation) gained 2 Reputation (new total: 14)
Bought Power sword for Five (45¢)
Outcome: Credits remaining: 6¢Bought Photo-goggles for Five (35¢)
Outcome: Credits remaining: 51¢Bought Mesh armour for Five (15¢)
Outcome: Credits remaining: 86¢Bought Photo-goggles for Thunk (35¢)
Outcome: Credits remaining: 101¢Bought Armoured undersuit for Thunk (25¢)
Outcome: Credits remaining: 136¢Bought Incendiary charges for Thunk (40¢)
Outcome: Credits remaining: 161¢State Change: Shanks changed from Active to Recovery
Outcome: Shanks is now RecoveryRolling for advancement to Mo.
Rolled 2D6: 5 , 2 = 7Rolled on tabletop for advancement to Donald Thump
Rolled 2D6: 6 , 6 = 12Rolling for advancement to Donald Thump
Rolled 2D6: 6 , 4 = 10Shanks spent 5 XP to advance
Outcome: Improved MovementRolling for advancement to Clive
Rolled 2D6: 5 , 5 = 10Added 5 XP for Sir Tiny - Inj 2x kill
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Two (Fingers)
Outcome: Current: 7 XP, Total: 7 XPAdded 4 XP for One - Inj,kill
Outcome: Current: 5 XP, Total: 10 XPAdded 2 XP for Five
Outcome: Current: 5 XP, Total: 5 XPAdded 5 XP for Donald Thump - Take part,scenario,two injury,one kill
Outcome: Current: 6 XP, Total: 12 XPState Change: Klaus changed from Recovery to Active
Outcome: Klaus is now ActiveAdded 2 XP for Shanks - Wound,kill
Outcome: Current: 5 XP, Total: 11 XPAdded 2 XP for Shanks
Outcome: Current: 3 XP, Total: 9 XPState Change: Longsnip changed from Recovery to Active
Outcome: Longsnip is now ActiveAdded 3 XP for Clive
Outcome: Current: 4 XP, Total: 12 XPAdded 3 XP for Roland Deschain
Outcome: Current: 7 XP, Total: 22 XPAdded 136¢
Outcome: +136¢ (to 201¢)Reputation Update: Genekiss Lho-Stick Inc. (Hand of reclamation) gained 1 Reputation (new total: 12)
Territory Transfer: Gambling Den transferred from Mortis quimitus to Genekiss Lho-Stick Inc. (Hand of reclamation)
Hired Sir Tiny (215¢)
Outcome: Credits remaining: 65¢Bought Armoured undersuit for Donald Thump (25¢)
Outcome: Credits remaining: 280¢Bought Armoured undersuit for Shanks (25¢)
Outcome: Credits remaining: 305¢Bought Armoured undersuit for Roland Deschain (25¢)
Outcome: Credits remaining: 330¢Rolled on tabletop for advancement to One
Rolled 2D6: 3 , 4 = 7 Outcome: Improved MovementRolled on tabletop for advancement to Mo.
Rolled 2D6: 2 , 2 = 4 Outcome: Improved Ballistic SkillRolled on tabletop for advancement to Donald Thump
Rolled 2D6: 5 , 5 = 10 Outcome: Improved CoolShanks spent 6 XP to advance
Outcome: Improved Weapon SkillRolled on tabletop for advancement to Clive
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessRoland Deschain spent 9 XP to advance
Outcome: Gained Trick Shot skillAdded 1 XP for Two (Fingers)
Outcome: Current: 5 XP, Total: 5 XPAdded 3 XP for Three
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for One
Outcome: Current: 6 XP, Total: 6 XPInjury: Mo. suffered Humiliated
Outcome: Mo. was put into ActiveAdded 2 XP for Mo.
Outcome: Current: 6 XP, Total: 6 XPState Change: Donald Thump changed from Recovery to Active
Outcome: Donald Thump is now ActiveState Change: Klaus changed from Active to Recovery
Outcome: Klaus is now RecoveryAdded 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 5 XP for Shanks
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 3 XP, Total: 3 XPState Change: Longsnip changed from Active to Recovery
Outcome: Longsnip is now RecoveryAdded 3 XP for Longsnip
Outcome: Current: 7 XP, Total: 13 XPAdded 4 XP for Clive - (2 from last game,one previous kill i didnt add)
Outcome: Current: 9 XP, Total: 9 XP