Campaign Actions
Gruel Gang
Added 1 XP for The Gang
Outcome: Current: 1 XP, Total: 7 XPAdded 4 XP for Dead Explosion Mother - 1 forparticpating, 3 for recovering from broken, 3 seperate times
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for Cherub-servitor
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Dead Explosion Father - kill and part
Outcome: Current: 3 XP, Total: 24 XPAdded 4 XP for Ian Beale - 1 kill on a leader, and for participation
Outcome: Current: 9 XP, Total: 19 XPthe gang lasting injuries
Rolled 2D6: 2 , 3 = 5 Outcome: out coldkool injury
Rolled 2D6: 3 , 3 = 6 Outcome: Convalescence:Reputation Update: I've got nothing left.. gained 1 Reputation (new total: 10)
Territory Transfer: Corpse farm (Cawdor+Cults) transferred from no one to I've got nothing left..
Dead Explosion Father spent 6 XP to advance
Outcome: Improved Weapon SkillBought Stub gun for Jared (5¢)
Outcome: Credits remaining: 10¢Bought Stub gun for Bring me to life (0¢)
Outcome: Credits remaining: 15¢Hired Bring me to life (50¢)
Outcome: Credits remaining: 15¢Sold equipment from stash: Incendiary charges (20¢)
Outcome: +20¢ (to 65¢)Selling incendiary grenades BC I'm desperate for cash
Rolled 1D6: 2 = 2 Outcome: 20 credits removed from sale. 20 sold forMoved Incendiary charges from Thing 2 to stash (40¢)
Outcome: Credits remaining: 45¢Reputation Update: I've got nothing left.. lost 2 Reputation (new total: 9)
Reputation Update: I've got nothing left.. gained 1 Reputation (new total: 11)
Equipped Thing 2 with Incendiary charges from stash (40¢)
Outcome: Credits remaining: 45¢Equipped Thing 1 with Incendiary charges from stash (40¢)
Outcome: Credits remaining: 45¢Equipped Lovefool with Incendiary charges from stash (40¢)
Outcome: Credits remaining: 45¢Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 45¢Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 85¢Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 125¢Added 120¢: money for my molatovs
Outcome: +120¢ (to 165¢)Bought Master-crafted for Chainaxe on Dead Explosion Father (10¢)
Outcome: Credits remaining: 45¢Bought Chainaxe for Dead Explosion Father (45¢)
Outcome: Credits remaining: 55¢Dead Explosion Father spent 9 XP to advance
Outcome: Gained Bull Charge skillDead Explosion Mother spent 6 XP to advance
Outcome: Improved Ballistic SkillUpdated Path of Faith: Path of the Doomed
Rolled on tabletop for advancement to The Gang
Rolled 2D6: 6 , 6 = 12 Outcome: Gained Berserker skill and was promotedrolling for 'the gang's level up. roll 2 d6 and read the ganger level up chart
Rolled 2D6: 6 , 6 = 12 Outcome: WOOOOOOOOOOOOOOOOOOOO YEAH BAYBEEEEEEEEEE THATS WHAT IVE BEEN WAITING FOR THATS WHAT ITS ALL ABOUT WOOOOOOO SPECIALIST BAYBEEEEEEEEEEJared spent 5 XP to advance
Outcome: Improved Movementrolling for my trade shop +2 for leader and plus 1 for each champion (2)
Rolled 2D6: 1 , 5 = 6Reputation Update: I've got nothing left.. lost 2 Reputation (new total: 10)
Reputation Update: I've got nothing left.. gained 1 Reputation (new total: 12)
Added 45¢: territory
Outcome: +45¢ (to 100¢)2d6 x 5 credits for territory
Rolled 2D6: 5 , 4 = 9 Outcome: 9 x 5 credits 45 creditsBought Incendiary charges for Lovefool (40¢)
Outcome: Credits remaining: 15¢Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 15¢Added 40¢: my credits literally vanish
Outcome: +40¢ (to 55¢)Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 15¢Reputation Update: I've got nothing left.. gained 1 Reputation (new total: 11)
rolling foir doomer cave recruitment.
Rolled 2D6: 5 , 1 = 6 Outcome: still killing myselfAdded 10¢: doomer cave
Outcome: +10¢ (to 55¢)Added 10¢: + for last loot crate roll because of decons piety skill scavangers eye
Outcome: +10¢ (to 45¢)Added 20¢: from loot box
Outcome: +20¢ (to 35¢)