Campaign Actions
Dome on the Range
Techmite Autoveyor spent 6 XP to advance
Outcome: Improved IntelligenceSpent 6 XP for Techmite Autoveyor
Outcome: Current: 6 XP, Total: 18 XPLoot Boxes Claimed Update: Blue Sky Mine gained 3 Loot Boxes Claimed (new total: 10)
Rakdos spent 6 XP to advance
Outcome: Improved AttacksRakdos spent 6 XP to advance
Outcome: Improved InitiativePhil spent 6 XP to advance
Outcome: Improved LeadershipGarret spent 6 XP to advance
Outcome: Improved CoolAdded 3 XP for Techmite Autoveyor
Outcome: Current: 12 XP, Total: 18 XPAdded 3 XP for Garret
Outcome: Current: 7 XP, Total: 13 XPComponents Update: Blue Sky Mine gained 25 Components (new total: 36)
Added 3 XP for Phil
Outcome: Current: 7 XP, Total: 25 XPAdded 8 XP for Rakdos
Outcome: Current: 12 XP, Total: 18 XPAdded 3 XP for Phil
Outcome: Current: 4 XP, Total: 22 XPAdded 3 XP for Meloy
Outcome: Current: 7 XP, Total: 26 XPAdded 1 XP for Garret
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Fill
Outcome: Current: 4 XP, Total: 22 XPAdded 1 XP for Juan
Outcome: Current: 2 XP, Total: 25 XPAdded 3 XP for Fiesta fister
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Techmite Exovator 078b
Outcome: Current: 1 XP, Total: 7 XPAdded 2 XP for Kyle
Outcome: Current: 8 XP, Total: 28 XPAdded 1 XP for Gregor
Outcome: Current: 8 XP, Total: 15 XPAdded 3 XP for Techmite Autoveyor
Outcome: Current: 9 XP, Total: 15 XPAdded 2 XP for Meloy
Outcome: Current: 4 XP, Total: 23 XPReputation Update: Blue Sky Mine gained 1 Reputation (new total: 5)
Injury: Rakdos suffered Impressive Scars
Outcome: Rakdos was put into ActiveInjury: Fill suffered Hand Injury
Outcome: Fill was put into RecoverySpent 20¢: Repair cybernetics
Outcome: -20¢ (to 80¢)Orstead Nether spent 0 XP to advance
Outcome: Improved ToughnessInjury: Hema suffered Eye Injury - Stupid venitors
Outcome: Hema was put into RecoveryAdded 1 XP for Hema
Outcome: Current: 1 XP, Total: 7 XPInjury: Clawd suffered Eye Injury - Stupid venitors
Outcome: Clawd was put into RecoveryState Change: Orstead Nether changed from Recovery to Active
Outcome: Orstead Nether is now ActiveAdded 4 XP for The tarantula of sub level 10
Outcome: Current: 12 XP, Total: 12 XPAdded 2 XP for Malaphas - He injured people
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for Rob - Changing choose secondary to choose primary.
Outcome: Current: 3 XP, Total: 24 XPSpent 12 XP for Sutekh - Choosing Wyrd power, molten bolt.
Outcome: Current: 6 XP, Total: 29 XPSpent 7 XP for Mark 2 - Spent 5+1+1 xp to choose primary skill evade.
Outcome: Current: 0 XP, Total: 19 XPSpent 8 XP for Rob - 7+1 xp to choose a secondary skill a second time.
Outcome: Current: 0 XP, Total: 21 XPAdded 1 XP for Taft - Participation.
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Rob - Participation.
Outcome: Current: 8 XP, Total: 21 XPAdded 1 XP for Djoser - Participation.
Outcome: Current: 5 XP, Total: 11 XPState Change: Narmer changed from Recovery to Active
Outcome: Narmer is now ActiveAdded 1 XP for Mark 2 - Participation.
Outcome: Current: 7 XP, Total: 19 XPAdded 3 XP for Mark 1 - 1 Participation, 2 killed enemy.
Outcome: Current: 6 XP, Total: 19 XPAdded 1 XP for Scarab 001 - participation.
Outcome: Current: 4 XP, Total: 4 XP