Cult Action Heroes
| R | Cr | St | W |
|---|---|---|---|
| 2105¢ | 238¢ | 75¢ | 2418¢ |
Actions
Log ActionFrom Dome on the Range
Samuel L Whackshim II spent 6 XP to advance
Outcome: Improved IntelligenceHarisan Clawd spent 14 XP to advance
Outcome: Improved ToughnessArmed Sclawrzekiller spent 6 XP to advance
Outcome: Improved WillpowerSigoreni Bleedah spent 6 XP to advance
Outcome: Improved WillpowerAdded 2 XP for Harisan Clawd - Downtime XP
Outcome: Current: 14 XP, Total: 26 XPAssets & Resources
Assets
This soothsayer will tell you any future you want to hear, for the right price.
The hab blocks of the lost zone are long-neglected structures filled with folks who have either been forgotten by the hive… or wish to be. Basic amenities include: walls and a floor.
This ancient mineshaft has been abandoned for centuries, its ore deposits depleted. Now it serves as a makeshift transport tunnel – just watch out for rotting support beams.
Resources
| Components | 65 | |
| Enemies Permanently Killed | 1 | |
| Loot Boxes Claimed | 10 | |
| Reputation | 8 |
Attributes
| Affiliations | Unaligned |
Fighters
| Cult Adept | Leader | 1 |
| Psychic Familiar | Exotic Beast | 3 |
| Hybrid Acolyte (Early Gen) | Champion | 2 |
| Neophyte Hybrid Specialist | Specialist | 2 |
| Aberrant | Ganger | 2 |
| Neophyte Hybrid | Ganger | 3 |
| Rogue Doc | Hanger-on | 1 |
| Total | 14 | |
Stash
Stash Credits
| Weapons |
|---|
| Autogun (15¢) |
| Fighting knife (15¢) |
| Fighting knife (15¢) |
| Fighting knife (15¢) |
| Fighting knife (15¢) |
Sigoreni Bleedah
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 2 | 3+ | 2 | 3+ | 5+ | 4+ | 4+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Non-sanctioned Psyker, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Overseer, Fearsome | ||||||||||
| Powers | Hallucinations (Telepathy), Mind Control (Telepathy) | ||||||||||
| Gear | Mesh armour (15¢), Psychic familiar (25¢) | ||||||||||
| Injuries | Horrid Scars | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Psychic Familiar
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 3 XP | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Armed Sclawrzekiller
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 2+ | 3 | 4 | 2 | 3+ | 2 | 4+ | 5+ | 6+ | 6+ |
| Rules | Extra Arm, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Nerves of Steel, Evade, Trick Shot | ||||||||||
| Gear | Carapace (light) (80¢), Psychic familiar (25¢), Hazard suit | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Mining laser* (125¢) | 18" | 24" | - | -1 | 9 | -3 | 3 | 3+ |
| Unwieldy | ||||||||
Psychic Familiar
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 3 XP | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Harisan Clawd
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 2+ | 3 | 4 | 2 | 3+ | 2 | 4+ | 5+ | 7+ | 6+ |
| Rules | Extra Arm, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Overwatch | ||||||||||
| Gear | Hardened layered flak armour (35¢), Psychic familiar (25¢), Hazard suit | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Missile launcher* (165¢) | ||||||||
| frag missiles | 24" | 48" | +1 | - | 4 | -1 | 1 | 6+ |
| Blast (5"), Knockback, Unwieldy | ||||||||
| krak missiles | 24" | 48" | +1 | - | 6 | -2 | 3 | 6+ |
| Unwieldy | ||||||||
Psychic Familiar
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 4 XP | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Samuel L Whackshim II
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Gear | Hazard suit | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma gun (100¢) | ||||||||
| low | 12" | 24" | +2 | - | 5 | -1 | 2 | 5+ |
| Rapid Fire (1), Scarce | ||||||||
| maximal | 12" | 24" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Unstable | ||||||||
Shoots Killis
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 1 XP | ||||||||||
| Gear | Hazard suit | ||||||||||
| Injuries | Bitter Emnity , Old Battle Wound | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (55¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
Chris Tucker
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 6+ | 5 | 4 | 2 | 4+ | 2 | 9+ | 4+ | 6+ | 10+ |
| Rules | None | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Unstoppable | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Bitter Emnity , Partially Deafened | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Goredrinker axe (40¢) | - | E | - | - | S+3 | -1 | 2 | - |
| Esoteric, Melee, Reckless, Rending | ||||||||
| Goredrinker axe (40¢) | - | E | - | - | S+3 | -1 | 2 | - |
| Esoteric, Melee, Reckless, Rending | ||||||||
Jaesen Stabhim
Convalescence| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 6+ | 5+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 3 XP | ||||||||||
| Gear | Hazard suit | ||||||||||
| Injuries | Humiliated | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
Jim Carrey
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 7+ | 6 | 4 | 2 | 5+ | 2 | 9+ | 4+ | 6+ | 10+ |
| Rules | None | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Unstoppable | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Goredrinker axe (40¢) | - | E | - | - | S+3 | -1 | 2 | - |
| Esoteric, Melee, Reckless, Rending | ||||||||
| Lightning claw (70¢) | - | E | - | +1 | S+1 | -2 | 1 | - |
| Melee, Parry, Power, Rending | ||||||||
Killvester Stabzone
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 4+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 1 XP | ||||||||||
| Gear | Hazard suit | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
Terror Claws II
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 2 XP | ||||||||||
| Gear | Hazard suit | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Dr Richard Kimble
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 2 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 7+ | 5+ |
| Rules | Patch-up | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Medicae | ||||||||||
| Gear | Medicae kit, Medi skull | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
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