The Dusk Walkers
Overview
Whilst the other gangs in the local district have built their reputation through graphic displays of violence and bloodshed, the Dusk Walkers have constructed an expansive trafficking network through seemingly minor acts of subterfuge. Forces loyal to the guilds and House Helmawr have consistently overlooked the activities of the gang, with many law-abiding organisations choosing to intentionally turn a blind eye, whether that be for reasons of profit or safety.
Originally dealing primarily in information, the Walkers now seek to profit off their extensive catalogue of secrets; the formation of unlikely alliance with House Ty has led to the gang's current trade: the transportation of narcotics and unsanctioned psykers into the lowest levels of the underhive.
Mirage
Notable Events
- Suffered a fractured shoulder blade during a dispute against an Enforcer Patrol after being rammed into a metal girder by a subjugator. (Narco Den, Game 1)