Lore
Quick Rules Grav Cutter: +2" Movement (to 7"), ignore terrain, move freely between levels, can't fall, can move over enemy models. If hit by ranged, isn't Pinned. Reduce incoming cover modifiers by +1. If becomes Prone (e.g. Seriously Injured), is a Stand Up (Double) action. Can make Hit & Run (Basic) attack against target they move past during Move . Hit roll with WS, then STR 4, AP -, D 1 with Concussion and Knockback. Concussion: If hit, INI -2 (min 6+) until end of round (Vehicles get -2 to handling tests). Grenade: Assume ammo symbol rolled when making to hit roll. Cannot be reloaded if fails ammo check. Knockback: If hit roll is =/+ than target's Toughness, moved back 1". If can't, increase Damage by 1. May trigger falling test. Rad-Phage: After resolving attack, roll a D6. 4+, target suffers additional flesh wound Hit me list <name> Hit them list <name>