MikeWhitt89Campaign GangFlopromundaThe Arc-Net Flashers MKII

The Arc-Net Flashers MKII

Goliath (HoC)
Flopromunda In Progress
R Cr St W
1580¢ 125¢ 1705¢

Actions

Log Action

From Flopromunda

3 months ago

Reputation Update: The Arc-Net Flashers MKII lost 1 Reputation (new total: 5)

MikeWhitt89The Arc-Net Flashers MKII
3 months ago

Equipped Brag Beefjacker with Armoured undersuit from stash (25¢)

Outcome: Credits remaining: 125¢
MikeWhitt89The Arc-Net Flashers MKII
3 months ago

Equipped Brag Beefjacker with Suspensor harness from stash (40¢)

Outcome: Credits remaining: 125¢
MikeWhitt89The Arc-Net Flashers MKII
3 months ago

Bought Armoured undersuit for Stash (25¢)

Outcome: Credits remaining: 125¢
MikeWhitt89The Arc-Net Flashers MKII
3 months ago

Bought Suspensor harness for Stash (40¢)

Outcome: Credits remaining: 150¢

Assets & Resources

Assets

Smelting Works (Goliath) (Territory)

Crags and seams of valuable slag can be found across the underhive, mute markers to the ancient industries that grew the Spire.

Territory Boon

This Territory grants the following Boon:

Income: The gang earns D6x5 credits from this Territory when collecting income.

Enhanced Boon

This Territory grants Goliath gangs the following Boon:

Income: The gang earns 2D6x5 credits from this Territory when collecting income. If the gang also controls a Slag Furnace, this is increased to 2D6x10 credits.

Toll Crossing (Orlock) (Territory)

The fastest ways through the underhive often cross chasms, sludge rivers or pass through bottlenecks. Gangs often set up tolls at such points, extracting credits from those who wish to pass swiftly and safely on their way.

Territory Boon

This Territory grants the following Boon:

Income: The gang earns D6x5 credits from this Territory when collecting income.

Enhanced Boon

This Territory grants Orlock gangs the following Boon:

Special: Whilst it controls this Territory, the gang has Priority in the first round of any battle. Any gang in the campaign may pay the gang 20 credits to gain the same benefit in a single battle against another gang.

Resources

Reputation 5

Attributes

Alignment Law-abiding

Fighters

Forge Tyrant Leader 1
Forge Boss Champion 1
Bruiser Specialist 1
Bruiser Specialist Specialist 1
Bruiser Ganger 2
Bully Juve 2
Total 8

Stash

125¢

Stash Credits

125¢

Draxo Strolsk

Forge Tyrant (Leader)
350¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 5 5 2 3+ 3 5+ 6+ 6+ 3+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeClever but CautiousPhysical Perfection
XP 2 XP
Skills Nerves of SteelTrue Grit
Gene-smithing Natborn (The Tyrant’s Own) (40¢)
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Injuries Bitter Emnity
Weapons S L S L Str Ap D Am
Bolt pistol combi-plasma pistol (80¢)
Bolt pistol 6 12 +1 - 4 -1 2 6+
Combi, Sidearm
Plasma pistol 6 12 +2 - 5 -1 2 5+
Combi, Scarce, Sidearm
Power axe (35¢) - E - - S+2 -2 1 -
Disarm, Melee, Power

Banzos Stimmfist

Forge Boss (Champion)
300¢
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 4+ 4 5 2 4+ 3 6+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 13 XP
Skills Nerves of SteelTrue Grit
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Furnace plates (5¢)Armoured undersuit (25¢)Stimm-slug stash (25¢)
Injuries Out Cold
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
‘Renderizer’ serrated axe* (40¢) - E - - S+2 -1 2 -
Melee, Pulverise, Unwieldy

Brag Beefjacker

Bruiser (Specialist*)
365¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 2 XP
Skills Impetuous
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Furnace plates (5¢)Suspensor harness (40¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Darnel Dramm

Bruiser Specialist (Specialist)
195¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Tools of the Trade
XP 6 XP
Skills True GritFearsome
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Armoured undersuit (25¢)Furnace plates (5¢)
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Dand Bhrorg

Bruiser (Ganger)
190¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 15 XP
Skills Nerves of SteelIron Jaw
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Injuries Convalescence
Weapons S L S L Str Ap D Am
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Gurkel III

Bruiser (Ganger*)
80¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 4 3 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 2 XP
Gear Furnace plates (5¢)
Injuries Hand Injury , Enfeebled
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Gug Ghrage

Bully (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
3" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
XP 1 XP
Skills Impetuous
Gear Furnace plates (5¢)
Injuries Hobbled
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Randy Liggio

Bully (Juve)
20¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 5+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
XP 0 XP
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Embed Code

    Copy the code below and paste it into your website to embed the fighter card.

    The embed page contains the iframe-resizer child page code so you use the parent page code if you want.

    Add ?theme=light or ?theme=dark to the URL to force a particular theme.