PeTongCampaign GangBadzone DeltaSquattie

Squattie

Ironhead Squats (HotA)
Badzone Delta In Progress
R Cr St W
1455¢ 305¢ 1760¢

Actions

Log Action

From Badzone Delta

PeTongSquattie
1 month, 2 weeks ago

Paul spent 5 XP to advance

Outcome: Gained Nerves of Steel skill
PeTongSquattie
1 month, 2 weeks ago

Kevin spent 7 XP to advance

Outcome: Gained Connected skill
PeTongSquattie
1 month, 2 weeks ago

Mary spent 5 XP to advance

Outcome: Gained Trick Shot skill
PeTongSquattie
1 month, 2 weeks ago

Dan spent 7 XP to advance

Outcome: Gained Overwatch skill
PeTongSquattie
1 month, 2 weeks ago

Injury: R.A.T.T. suffered Out Cold

Outcome: R.A.T.T. was put into Active

Assets & Resources

Assets

Slop House (Territory)

Income - 15 credits
Special Rules - This territory must be
worked for income. While this territory is
worked, the gang is considered to have
hired a Slopper.

Whispertrade (Territory)

Income - 20 credits
Special Rules - This territory must be
worked for income. The fighter works to
spread rumours about opposing gangs - roll
an Intelligence check for the fighter. If it
succeeds, then for the next battle the
controlling gang takes part in, the opposing
Leader must subtract 1 from their
Leadership or Cool checks.

Resources

Reputation 3

Attributes

Affiliations Unaligned
Alignment Law-abiding
Clan Splinter

Fighters

Charter Master Leader 1
Necromundan Giant Rat Exotic Beast 1
Exo Master Champion 1
Drill-kyn Specialist Specialist 1
Drill-kyn Ganger 3
Slopper Hanger-on 1
Total 8

Stash

305¢

Stash Credits

305¢

Kevin

Charter Master (Leader)
510¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 1 XP
Skills Step AsideConnectedGunfighter
Ancestry Splinter Mining Clan (Survival Against the Odds)
Gear Necromundan giant rat (50¢)Mesh armour (15¢)Displacer field (70¢)
Injuries Convalescence
Weapons S L S L Str Ap D Am
Bolt spitter (40¢) 4" 10" +1 - 4 -1 1 5+
Power Pack, Rapid Fire (1), Sidearm
Circular stone saw (25¢) - E - - S+1 -1 1 -
Melee, Power Pack, Rending
Ironhead hand flamer (85¢) - T - - 3 - 1 5+
Blaze, Firestorm (1), Template
Ironhead power fist (60¢) - E - - S+2 -2 2 -
Melee, Power, Pulverise

R.A.T.T.

Necromundan Giant Rat (Exotic Beast)
Kevin
M WS BS S T W I A Ld Cl Wil Int
6" 4+ - 3 3 1 3+ 1 10+ 8+ 10+ 9+
Rules NimbleRat CunningSmall Target
XP 1 XP
Gear None
Injuries Out Cold
Weapons S L S L Str Ap D Am
Jaws - E - - 3 - 1 -
Backstab, Melee

Paul

Exo Master (Champion)
340¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Paragon of the AncestorsTools of the Trade
XP 0 XP
Skills Nerves of SteelNobody Pushes Kin Around
Ancestry Helmaeth Mining Clan (Rules of Parley)
Gear Displacer field (70¢)Exo-suit
Injuries Convalescence , Bitter Emnity
Weapons S L S L Str Ap D Am
Ironhead combat shotgun (40¢) 8" 16" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
Ironhead power fist (60¢) - E - - S+2 -2 2 -
Melee, Power, Pulverise
Needle rifle (40¢) 9" 18" +2 - - -2 - 6+
Scarce, Silent, Toxin

Dan

Drill-kyn Specialist (Specialist)
285¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)Tools of the Trade
XP 0 XP
Skills Overwatch
Gear Mesh armour (15¢)Photo-goggles (35¢)
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Mono-sight† (+35¢)

Alice

Drill-kyn (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
3" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 2 XP
Gear Mesh armour (15¢)
Injuries Hobbled
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Mary

Drill-kyn (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 0 XP
Skills Trick Shot
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Rich

Convalescence
Drill-kyn (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 3 XP
Gear Mesh armour (15¢)
Injuries Convalescence , Bitter Emnity
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Slop House Slopper

Slopper (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 2 3 1 3+ 1 9+ 9+ 5+ 7+
Rules Grub’s Up
XP 0 XP
Gear None
Weapons S L S L Str Ap D Am
Fighting knife - E - - S -1 1 -
Backstab, Melee
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