Spyraling out of control
| R | Cr | St | W |
|---|---|---|---|
| 1000¢ | 0¢ | 15¢ | 1015¢ |
Attributes
No attributes set.
Fighters
| Hunt Master | Leader | 1 |
| Orrus Spyre Hunter | Champion | 1 |
| Caryatid Prime | Exotic Beast | 1 |
| Yeld Spyre Hunter | Champion | 1 |
| Total | 4 | |
Stash
Stash Credits
| Weapons |
|---|
| Lasgun (15¢) |
Rantan
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 3+ | 3 | 3 | 3 | 3+ | 3 | 7+ | 5+ | 6+ | 6+ |
| Rules | Experienced Hunter, Gang Leader, Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 0 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Rain of Blows | ||||||||||
| Gear | Malcadon toxin whip with web incisors, grapnel launcher and drop rig (60¢), Sovereign hunting rig | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Malcadon toxin whip | E | 2" | - | -1 | - | -2 | - | - |
| Entangle, Melee, Toxin | ||||||||
| Web incisors | 4" | 8" | - | - | 3 | - | - | 4+ |
| Silent, Web | ||||||||
| Yeld missile gauntlet (30¢) | 15" | 30" | - | - | 5 | -1 | 1 | 4+ |
| Knockback | ||||||||
| Augmentation: Tier 1 (+20¢) | ||||||||
Rantan is the leader of the Spyrer gang, she has hunts under her belt and a talent for adding kills and lushing out prey. It is for this skill she leads as her siblings would as soon kill her if the prey dried up.
They would have difficulty though -her toxic whip and missile launcher make short work of the unprepared or the unwary.
Orwald
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 4 | 3 | 3+ | 2 | 7+ | 5+ | 6+ | 6+ |
| Rules | Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 0 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Hip Shooting | ||||||||||
| Gear | Caryatid prime (90¢), Orrus hunting rig | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Orrus power fists (50¢) | - | E | - | - | S+2 | -1 | 2 | - |
| Melee, Paired, Power | ||||||||
Uniquely among the Spyrers Orwald is quite outgoing and personable, while these are not survival traits in House Helmawr, they serve him well maintaining the group's cohesion. reggarded as week for this he allows this falicy to persist .. In combat, though, he delights in contests of strength, his heavy armour, power fists and bolt launchers make him capable of taking out even the stongest of opponents - challenging them to fights they can rarely win. if brutality was made manifest the Orrus spyrer would be close to it pureset expression for unaltered humans..unalteredish anyway.
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 6+ | 7+ | 8+ |
| Rules | Charmed Companion, Flight, Precognition, Reflex Enhancers | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Attaching itselft to the perceived stonged fighter - this caryatid serves Orwald well and makes an already terrifying foe even more so..
Yarr
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 4+ | 2+ | 3 | 3 | 2 | 3+ | 2 | 7+ | 5+ | 6+ | 6+ |
| Rules | Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 11 XP | ||||||||||
| Kill Count | 5 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Sprint | ||||||||||
| Gear | Yeld hunting rig | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired Yeld laser gauntlets | 10" | 20" | +1 | - | 3 | -1 | 1 | 3+ |
| Plentiful, Rapid Fire (1) | ||||||||
| Yeld wings | - | E | - | - | S+1 | -1 | 1 | - |
| Melee | ||||||||
Aloof and haughty but lightning quick and at home at long and short range Yarr is a singluar threat, She glides aroudn the battlefield using speed to isolate her prey, kill it and escape .. no-where is safe when she is on the wing. She tolerates her siblings for the kills they bring her, her tolerance of anything else is non-existant - all exist to serve her needs .. and she needs kills..
Embed Code
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Stash
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Rantan
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Orwald
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Caryatid Prime
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Yarr
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f0dcaf8-ef85-478c-a6e3-1ad082cb0f88/fighter/cc134d62-252e-412e-b738-edddd5a12715/embed?theme=auto"></iframe>Copied
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