YrrahCampaign GangThe Fall of Hive ObitusChildren of the Jade Engine- Yrrah

Children of the Jade Engine- Yrrah

Helot Chaos Cult
The Fall of Hive Obitus In Progress
R Cr St W
1000¢ 15¢ 1015¢

Actions

Log Action

From The Fall of Hive Obitus

1 week, 3 days ago

Territory Transfer: Underhive Shrine transferred from no one to Children of the Jade Engine- Yrrah

1 week, 3 days ago

Territory Transfer: Reclamation Zones transferred from no one to Children of the Jade Engine- Yrrah

1 week, 3 days ago

Territory Transfer: Chaos Fane #2 transferred from no one to Children of the Jade Engine- Yrrah

Assets & Resources

Assets

Chaos Fane #2 (Territory)

Chaos fanes are focal points for the worship of the Dark Gods; each gore-spattered temple a place for heretics to muster their forces and practise their profane rituals.

Territory Boon

Recruit: Roll a D6: on a result of 4+, the controlling gang can add a Skinner or Helot Cultist to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.

Income: Add D3x10 credits to the controlling gang's Stash.

Boons When Ruined

Recruit: Roll a D6: on a result of 3+, the controlling gang can add an Initiate or Helot Cultist to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.

Starvation: Add 2D6 portions of Meat to the controlling gang's Stash.

Reclamation Zones (Territory)

Scrapyards, vapour sinks and corpse farms are all vital to the continued existence of a hive city, and can provide great bounty to those who control them.

Territory Boon

Equipment: Reduce the cost of items on the controlling gang's Gang Equipment List by 10 credits, to a minimum of 5 credits.

Income: Add D6x10 credits to the controlling gang's Stash.

Boons When Ruined

Starvation: Add D3 portions of Meat to the controlling gang's Stash.

Scavenging: Add 2D3 Scavenging rolls to the controlling gang's Stash.

Underhive Shrine (Territory)

Hives are filled with places holy to their inhabitants, where they might offer up prayers to the God-Emperor or the spirits of the hive itself.

Territory Boon

Blessings: At the start of the Campaign Week, roll a D6 for each fighter in the controlling gang. On a natural roll of a 6, the fighter gains the Blessed condition for the Campaign Week. Fighters with the Blessed condition gain a 6+ save if they do not already have an armour save, and can never have their armour save reduced to less than 6+ by Armour Piercing.

Income: Add D3x10 credits to the controlling gang's Stash.

Boons When Ruined

Blessings: At the start of the Campaign Week, roll a D6 for each fighter in the controlling gang. On a 5 or 6, the fighter gains the Blessed condition for the Campaign Week. Fighters with the Blessed condition gain a 6+ save if they do not already have an armour save, and can never have their armour save reduced to less than 6+ by Armour Piercing.

Starvation: Add D3 portions of Meat to the controlling gang's Stash.

Resources

Reputation 1

Attributes

Affiliations Chaos

Fighters

Demagogue Leader 1
Chaos Familiar Exotic Beast 2
Witch Champion 1
Disciple Champion 2
Helot Cultist Ganger 5
Rogue Doc Hanger-on 1
Total 12

Stash

15¢

Stash Credits

Weapons
Autogun (15¢)

Vellaa Islaia

Demagogue (Leader)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 5+ 6+ 7+
Rules DevotionGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Inured to Insanity
XP 4 XP
Skills Iron Will
Gear Chaos familiar (25¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Hand flamer (70¢) - T - - 3 - 1 5+
Blaze, Template

Chaos Familiar

Chaos Familiar (Exotic Beast)
Vellaa Islaia
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
XP 0 XP
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Damaris, Chosen of the Engine

Witch (Champion)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 4+ 1 8+ 7+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Inured to InsanityNon-sanctioned PsykerWitch
XP 0 XP
Powers Assail (Chaos Cult Wyrd Powers)
Gear Chaos familiar (25¢)Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Chaos Familiar

Chaos Familiar (Exotic Beast)
Damaris, Chosen of the Engine
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
XP 0 XP
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Darian Valar

Disciple (Champion)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
XP 0 XP
Skills Infiltrate
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Valyen Morard

Disciple (Champion)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
XP 0 XP
Skills Overwatch
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Lashworm

Helot Cultist (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Maul (club) (10¢) - E - - S +1 2 -
Melee
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Ragaa the Undaunted

Helot Cultist (Ganger)
100¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Sword (20¢) - E - +1 S -1 1 -
Melee, Parry

Strang

Helot Cultist (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Gear None
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Tauron

Helot Cultist (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Maul (club) (10¢) - E - - S +1 2 -
Melee
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Zyan

Helot Cultist (Ganger)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)

Doctor Scabrous

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
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