CrisciCampaign GangSengoku Hive-throne WarMIKAWASHIMA GANKA

MIKAWASHIMA GANKA

Orlock (HoI)
Sengoku Hive-throne War Post-Campaign
R Cr St W
3460¢ 3465¢

Actions

Log Action

From Sengoku Hive-throne War

CrisciMIKAWASHIMA GANKA
2 weeks, 3 days ago

Spent 20¢: armourd under suitを売る処理を間違えて25cr戻ってきてしまったので5crにするために引いた

Outcome: -20¢ (to 5¢)
CrisciMIKAWASHIMA GANKA
2 weeks, 4 days ago

Lasik spent 6 XP to advance

Outcome: Improved Ballistic Skill
CrisciMIKAWASHIMA GANKA
2 weeks, 4 days ago

Lasik spent 6 XP to advance

Outcome: Improved Ballistic Skill
CrisciMIKAWASHIMA GANKA
2 weeks, 4 days ago

DA-TE spent 3 XP to advance

Outcome: Gained Unbelievable Escapes (Badzone Legend)
CrisciMIKAWASHIMA GANKA
2 weeks, 4 days ago

Equipped Kanari-E with Spur from stash (35¢)

Outcome: Credits remaining: 0¢

Assets & Resources

Assets

AURUM VALLEY TECH TOWER (District)
Boons: 特殊: 各バトル後処理で稀少度()もしくは違法度()を持つ武器一つを無条件で購入できる。  ·  Income: 1D6*10Cr ヴァン・サール家が支配している場合、代わりに2D6*10Crの収入を得る。  ·  Battle Effects: 失敗したAmmoテストをリロールできる。
GANG EMBASSY (District)
Boons: 雇用: 各バトル後にD6を2つ振ってもよい。いずれかの出目が6ならギャングリストから無料でJuve一人を雇用できる。両方の出目が6であれば無料でGanger一人を雇用できる。  ·  Income: 2D6*10Cr  ·  Battle Effects: -
ONMYODO TEMPLE (District)
Boons: -  ·  Income: 2D6*10Cr  ·  Battle Effects: カバーを得ていない状態をパーシャルカバー、パーシャルカバーの状態をフルカバーとして扱う。

Resources

Reputation 10

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Arms Master Champion 3
Road Sergeant Champion 1
Wrecker Prospect 1
Gunner Specialist Specialist 1
Gunner Ganger 3
Bullet Merchant Hanger-on 1
Total 11

Stash

Stash Credits

DA-TE

Road Captain (Leader)
810¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 5 5 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 1 XP
Skills DodgeTrue Grit
Legendary Names Unbelievable Escapes (Iron Hard)Unbelievable Escapes (Badzone Legend)
Gear Reflec shroud (30¢)Bio-booster (35¢)Ablative overlay (20¢)Armoured undersuit (25¢)Blind snake pouch (60¢)Servo harness (full) (160¢)Camoelean elixir (75¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
gunk bolts (+15¢) 12" 24" - -1 4 - 1 5+
Gunk, Limited
Telescopic sight† (+25¢)
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Ency

Arms Master (Champion)
360¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 1 XP
Skills UnstoppableFearsome
Legendary Names Unbelievable Escapes (Promethium-proof Killer)
Gear Armoured undersuit (25¢)Reflec shroud (30¢)
Injuries Partially Deafened
Weapons S L S L Str Ap D Am
Balefire thrower (120¢) - T - - 4 -1 2 5+
Blaze, Cursed, Esoteric, Template
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Kanari-E

Road Sergeant (Champion)
645¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills DodgeTrue Grit
Legendary Names Impressive Leadership (Too Pretty for Primus)Unbelievable Escapes (Promethium-proof Killer)
Gear Reflec shroud (30¢)Bio-booster (35¢)Blind snake pouch (60¢)Camoelean elixir (75¢)Medi skull (80¢)Sensor skull (60¢)Spur (35¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
rad rounds (+20¢) 8" 24" - - 3 - 1 4+
Rad-phage, Rapid Fire (1), Scarce
Telescopic sight† (+25¢)
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
rad rounds (+20¢) 4" 12" - - 3 - - 4+
Rad-phage, Rapid Fire (1), Scarce, Sidearm
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
rad rounds (+20¢) 4" 12" - - 3 - - 4+
Rad-phage, Rapid Fire (1), Scarce, Sidearm
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

Kincy

Arms Master (Champion)
270¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 5 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 1 XP
Skills Unstoppable
Legendary Names Unbelievable Escapes (Promethium-proof Killer)
Gear Reflec shroud (30¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Rancy

Arms Master (Champion)
295¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 0 XP
Skills Nerves of Steel
Legendary Names Unbelievable Escapes (Iron Hard)
Gear Reflec shroud (30¢)Armoured undersuit (25¢)
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited

Lasik

Wrecker (Prospect)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 2+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 2 XP
Gear Mesh armour (15¢)Armoured undersuit (25¢)Jump booster
Injuries Hobbled
Weapons S L S L Str Ap D Am
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

Dry-I

Gunner Specialist (Specialist)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 3 XP
Gear Armoured undersuit (25¢)Reflec shroud (30¢)
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Mono-mora-E

Gunner (Ganger)
215¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 6+ 7+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 4 XP
Gear Armoured undersuit (25¢)Reflec shroud (30¢)
Injuries Head Injury , Hand Injury
Weapons S L S L Str Ap D Am
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template

Namidame

Gunner (Ganger)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 3 XP
Gear Armoured undersuit (25¢)Reflec shroud (30¢)
Weapons S L S L Str Ap D Am
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template

Rogan

Gunner (Ganger)
255¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 6+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 6 XP
Gear Mesh armour (15¢)Armoured undersuit (25¢)Reflec shroud (30¢)
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
gunk bolts (+15¢) 12" 24" - -1 4 - 1 5+
Gunk, Limited
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
warp round (+15¢) 6" 10" +2 - 3 - 1 4+
Cursed, Limited, Sidearm, Single Shot
Telescopic sight† (+25¢)

Ju-ketsu

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
XP 1 XP
Skills Fast Shot
Gear None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
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