AzraelCampaign GangWolfpackObsidian Circle

Obsidian Circle

Delaque (HoS)
Wolfpack In Progress
R Cr St W
1500¢ 195¢ 1695¢

Actions

Log Action

From Wolfpack

AzraelObsidian Circle
1 week ago

Injury: Ismail suffered Hand Injury

Outcome: Ismail was put into Active
AzraelObsidian Circle
1 week ago

Injury: Belial suffered Head Injury

Outcome: Belial was put into Active
AzraelObsidian Circle
1 week ago

Injury: Azrael suffered Horrid Scars

Outcome: Azrael was put into Active
AzraelObsidian Circle
1 week ago

Sammael spent 3 XP to advance

Outcome: Improved Willpower
AzraelObsidian Circle
1 week ago

Belial spent 5 XP to advance

Outcome: Improved Movement

Assets & Resources

Resources

Reputation 5

Attributes

No attributes set.

Fighters

Master of Shadow Leader 1
Nacht-Ghul Champion 1
Phantom Champion 1
Psy-gheist Prospect 1
Ghost Specialist Specialist 1
Ghost Ganger 3
Shadow Juve 2
Ammo-jack Hanger-on 1
Total 11

Stash

195¢

Stash Credits

195¢

Azrael

Master of Shadow (Leader)
265¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 3+ 3 4 2 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the TradePsychoteric MasteryNon-sanctioned Psyker
XP 5 XP
Skills InfiltrateFearsome
Powers Penumbral Mirror (Darkness)
Psyker Psychoteric mastery (30¢)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Horrid Scars
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile

Belial

Nacht-Ghul (Champion)
300¢
M WS BS S T W I A Ld Cl Wil Int
8" 2+ 3+ 4 4 2 2+ 2 7+ 6+ 7+ 8+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
XP 5 XP
Skills Spring Up
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Head Injury
Weapons S L S L Str Ap D Am
Serpent’s fangs* (90¢) - E - - S+2 * 1 -
Melee, Paired, Phase, Rending
Throwing knives (10¢) Sx2 Sx4 - -1 - -1 - 5+
Scarce, Silent, Toxin

Raphael

Phantom (Champion)
220¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the Trade
XP 7 XP
Skills Ballistics Expert
Gear Mesh armour (15¢)Armoured undersuit (25¢)Photo-goggles (20¢)
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
Stiletto knife (20¢) - E - - - - - -
Melee, Toxin

Sammael

Psy-gheist (Prospect)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 3 3 1 3+ 1 9+ 7+ 6+ 8+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedNon-sanctioned PsykerPromotion (Delaque Phantom or Delaque Nacht-Ghul)Psychoteric MasteryTools of the Trade
XP 3 XP
Powers Spatial Psychosis (Delusion)
Gear None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Ismail

Ghost Specialist (Specialist)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)Tools of the Trade
XP 3 XP
Gear Mesh armour (15¢)
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Ezekiel

Ghost (Ganger)
95¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 5 XP
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Ganael

Ghost (Ganger)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 4 XP
Gear Mesh armour (15¢)
Injuries Old Battle Wound
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Uriel

Ghost (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 4 XP
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

Cerubiel the 2nd

Shadow (Juve)
35¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 3 XP
Gear None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Drak'kar

Shadow (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 2 XP
Gear None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Ammon

Ammo-jack (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+
Rules Gun-smith
XP 0 XP
Skills Munitioneer
Gear Mesh armour
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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