Campaign Actions
TFN Transport for Necromunda
Rolling for advancement to Stapler
Rolled 2D6: 3 , 3 = 6 Outcome: Improved ToughnessImpetuous Dave spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 1 XP for Adam
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Unit 251295
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for Stapler
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Sister Claw
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Shanghai
Outcome: Current: 2 XP, Total: 2 XPAdded 7 XP for Impetuous Dave
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for i-Gorr
Outcome: Current: 3 XP, Total: 3 XPAdded 4 XP for Bolingbrok the Esotechnician - Post 4 way game
Outcome: Current: 6 XP, Total: 12 XPReputation Update: Cult of the Eight-Toothed Cog gained 1 Reputation (new total: 6)
Recovery: Shanghai recovered from Out Cold
Outcome: Fighter became availableRecovery: Shanghai recovered from Convalescence
Outcome: Injury removedSpent 40¢: Keep Impetuous Dave alive
Outcome: -40¢ (to 70¢)Spent 70¢: Fixing the Ambot
Outcome: -70¢ (to 110¢)Injury: Adam suffered Out Cold
Outcome: Adam was put into ActiveRecovery: New injured recruit 2 recovered from Convalescence
Outcome: Injury removedAdded 80¢: Territories and fixer post game payments
Outcome: +80¢ (to 180¢)Territory Transfer: Wastes transferred from no one to Cult of the Eight-Toothed Cog
Bought Reclaimed autopistol for New injured recruit 3 (5¢)
Outcome: Credits remaining: 100¢Bought Sword for New injured recruit 2 (20¢)
Outcome: Credits remaining: 105¢Bought Autopistol for New injured recruit 2 (10¢)
Outcome: Credits remaining: 125¢Bought Stub gun for New injured recruit 1 (10¢)
Outcome: Credits remaining: 135¢Bought Reclaimed autopistol for New injured recruit 1 (5¢)
Outcome: Credits remaining: 140¢Injury: New injured recruit 3 suffered Dark Madness
Outcome: New injured recruit 3 was put into RecoveryInjury: New injured recruit 3 suffered Spinal Injury
Outcome: New injured recruit 3 was put into RecoveryInjury: New injured recruit 3 suffered Disturbing Appendage
Outcome: New injured recruit 3 was put into ActiveInjury: New injured recruit 2 suffered Hungering Pride
Outcome: New injured recruit 2 was put into ActiveInjury: New injured recruit 2 suffered Convalescence
Outcome: New injured recruit 2 was put into ConvalescenceRecovery: Sister Slice recovered from Convalescence
Outcome: Fighter became availableInjury: New injured recruit 1 suffered Convalescence
Outcome: New injured recruit 1 was put into ConvalescenceInjury: New injured recruit 1 suffered Out Cold
Outcome: New injured recruit 1 was put into ActiveHired New injured recruit 3 (35¢)
Outcome: Credits remaining: 145¢Hired New injured recruit 2 (35¢)
Outcome: Credits remaining: 180¢Hired New injured recruit 1 (35¢)
Outcome: Credits remaining: 215¢Added 105¢: For new injured recruits
Outcome: +105¢ (to 250¢)Added 30¢: Post game 'fixer' credits
Outcome: +30¢ (to 145¢)Rolling for advancement to Sister Claw
Rolled 2D6: 4 , 1 = 5 Outcome: Improved ToughnessBolingbrok the Esotechnician spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 4 XP for Sister Claw - Survived the dark ritual after the game vs Scottys Squatties
Outcome: Current: 7 XP, Total: 7 XPReputation Update: Cult of the Eight-Toothed Cog gained 3 Reputation (new total: 5)
Added 2 XP for Adam - Post game with Scott
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Unit 251295 - Post game with Scott
Outcome: Current: 2 XP, Total: 8 XPAdded 3 XP for Stapler - Post game with Scott
Outcome: Current: 3 XP, Total: 3 XPState Change: Sister Slice changed from Convalescence to Active
Outcome: Sister Slice is now ActiveAdded 3 XP for Sister Claw - Post game with Scott
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Lobo - Post game with Scott
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Sword Goblin - Post game with Scott
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Ghost - Post game with Scott
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Boom Caddy - Post game with Scott
Outcome: Current: 1 XP, Total: 1 XP