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Campaign Actions

SLO County Dominion

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mudlabThe Clutching Hands
4 weeks, 1 day ago

Bought Fighting knife for Stash (15¢)

Outcome: Credits remaining: 10¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Equipped Millekev with Cred sniffer from stash (35¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Equipped Scyx with Ablative overlay from stash (20¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Equipped Beliax with Ablative overlay from stash (20¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Equipped Millekev with Ablative overlay from stash (20¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Bought Cred sniffer for Stash (35¢)

Outcome: Credits remaining: 25¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Bought Ablative overlay for Stash (20¢)

Outcome: Credits remaining: 60¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Bought Ablative overlay for Stash (20¢)

Outcome: Credits remaining: 80¢
mudlabThe Clutching Hands
4 weeks, 1 day ago

Bought Ablative overlay for Stash (20¢)

Outcome: Credits remaining: 100¢
4 weeks, 1 day ago

Dark Ritual, aiming for tzeentch. 2d6 +2 (already have favor of tzeentch), -1 (lost this battle)

Rolled 2D6: 4 , 5 = 9 Outcome: 9+2-1=10. Ritual is heeded by tzeentch
4 weeks, 1 day ago

Correction: leader not trading in last action, new rarity result is 8 instead of 10.

4 weeks, 1 day ago

2d6 Seek Rare & Illegal Equipment, leader + 5 champions = 2+5 added to result

Rolled 2D6: 2 , 1 = 3 Outcome: 3+7=10 rarity
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 40¢: 40 credits from Uphive Raiments

Outcome: +40¢ (to 120¢)
4 weeks, 1 day ago

d3x10 credits from Uphive Raiments

Rolled 1D6: 4 = 4 Outcome: 40 credits
4 weeks, 1 day ago

2d6 to see if free recruitment from Settlement. Second of two rolls (from Agitator)

Rolled 2D6: 4 , 1 = 5 Outcome: No recruitment
4 weeks, 1 day ago

2d6 to see if free recruitment from Settlement. First of two rolls (from Agitator)

Rolled 2D6: 1 , 3 = 4 Outcome: No recruitment
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 60¢: 60 credits from Settlement

Outcome: +60¢ (to 80¢)
4 weeks, 1 day ago

Income from Settlement, d6x10

Rolled 1D6: 6 = 6 Outcome: 60 credits
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 10¢: Siv rolling her Fixer skill

Outcome: +10¢ (to 20¢)
4 weeks, 1 day ago

Siv rolling her Fixer skill, d3x10 credits

Rolled 1D6: 1 = 1 Outcome: 10 credits
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 2 XP for Scyx - Took regular fighter out of action

Outcome: Current: 4 XP, Total: 10 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 3 XP for Asterox - XP from Lesson Learned

Outcome: Current: 4 XP, Total: 18 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 10¢: 10 credits from losing The Trap

Outcome: +10¢ (to 10¢)
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Zwymor - Took part in battle

Outcome: Current: 2 XP, Total: 8 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Chaos Familiar - Took part in battle

Outcome: Current: 6 XP, Total: 6 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Scyx - Took part in battle

Outcome: Current: 2 XP, Total: 8 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Chaos Familiar - Took part in battle

Outcome: Current: 1 XP, Total: 9 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Ovoron - Took part in battle

Outcome: Current: 3 XP, Total: 12 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Chaos Familiar - Took part in battle

Outcome: Current: 1 XP, Total: 1 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Criok - Took part in battle

Outcome: Current: 1 XP, Total: 1 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Chaos Familiar

Outcome: Current: 5 XP, Total: 12 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Asterox

Outcome: Current: 1 XP, Total: 15 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Chaos Familiar

Outcome: Current: 1 XP, Total: 7 XP
mudlabThe Clutching Hands
4 weeks, 1 day ago

Added 1 XP for Millekev - Took part in battle

Outcome: Current: 1 XP, Total: 13 XP
mudlabThe Clutching Hands
2 months, 2 weeks ago

Equipped Criok with Ablative overlay from stash (20¢)

Outcome: Credits remaining: 0¢
mudlabThe Clutching Hands
2 months, 2 weeks ago

Bought Ablative overlay for Stash (20¢)

Outcome: Credits remaining: 0¢
mudlabThe Clutching Hands
2 months, 2 weeks ago

Bought warp round for Long rifle on Scyx (20¢)

Outcome: Credits remaining: 20¢
mudlabThe Clutching Hands
2 months, 2 weeks ago

Bought warp round for Long rifle on Beliax (20¢)

Outcome: Credits remaining: 40¢
mudlabThe Clutching Hands
2 months, 2 weeks ago

Bought warp round for Long rifle on Asterox (20¢)

Outcome: Credits remaining: 60¢
mudlabThe Clutching Hands
2 months, 3 weeks ago

Equipped Criok with Chaos familiar from stash (25¢)

Outcome: Credits remaining: 80¢
mudlabThe Clutching Hands
2 months, 3 weeks ago

Equipped Criok with Mesh armour from stash (15¢)

Outcome: Credits remaining: 80¢
mudlabThe Clutching Hands
2 months, 3 weeks ago

Equipped Criok with Grenade launcher from stash (65¢)

Outcome: Credits remaining: 80¢
mudlabThe Clutching Hands
2 months, 3 weeks ago

Hired Criok (60¢)

Outcome: Credits remaining: 80¢
2 months, 3 weeks ago

Seeking rare/illegal equipment, 2d6+5 (with Asterox, Ovoron, Beliax, Scyx and Siv)

Rolled 2D6: 6 , 3 = 9 Outcome: 9+5=14
2 months, 3 weeks ago

Dark ritual. Asterox chosen as the focus. Rolling 2d6 -1 (lost battle) +2 (Desecrated Ground)

Rolled 2D6: 6 , 6 = 12 Outcome: Gained favor of Tzeentch for next battle
2 months, 3 weeks ago

Rolling 3d6 to see if Charix is restrained. Nominating Ulak, Izar and Hezok (1st, 2nd and 3rd roll, respectively).

Rolled 3D6: 6 , 4 , 6 = 16 Outcome: Charix is restrained without any penalty.
2 months, 3 weeks ago

2d6 to see if free ganger. Can re-roll from Agitator and pick result. This is roll 2.

Rolled 2D6: 4 , 4 = 8 Outcome: No free ganger.
2 months, 3 weeks ago

2d6 to see if free ganger. Can re-roll from Agitator and pick result. This is roll 1.

Rolled 2D6: 4 , 1 = 5 Outcome: No free ganger. Next roll will be re-roll.
2 months, 3 weeks ago

Charix can't have any leadership, not sure why gyrinx let that happen. Discarding the result.

mudlabThe Clutching Hands
2 months, 3 weeks ago

Rolling for advancement to Charix

Rolled 2D6: 6 , 4 = 10 Outcome: Improved Leadership